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authorChristian Krinitsin <mail@krinitsin.com>2025-07-05 07:53:40 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-07-05 07:53:40 +0000
commit40bbb77d4dfebff4f99c2f90b2c0db737b0ecc5a (patch)
treeb48e8ed73df5afe4df4f14b919a092200cb32a80 /results/classifier/mode-deepseek-r1:32b/reasoning/system/2290
parent55df9e6905dc57854bea8e34d1e71ea383eb0352 (diff)
downloademulator-bug-study-40bbb77d4dfebff4f99c2f90b2c0db737b0ecc5a.tar.gz
emulator-bug-study-40bbb77d4dfebff4f99c2f90b2c0db737b0ecc5a.zip
add deepseek classification results: classifies into user and system mode
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+<think>
+Alright, I need to classify this bug report as either user-mode or system-mode related. Let me think through it.
+
+The issue is about incorrect multiplication results of 'long double' on m68k architecture. The user provided code that demonstrates the problem and compared outputs between x86 and m68k using QEMU. They suspect that the `floatx80_mul` function in QEMU is responsible for the bug.
+
+QEMU is an emulator, which means it's a system-level tool that emulates different architectures. The `floatx80_mul` function likely handles floating-point operations in the emulated environment, which would be part of the system emulation rather than user-space applications.
+
+Since this problem involves how QEMU processes extended-precision floating-point numbers during multiplication and affects the result of computations in the emulated system, it's related to the system-mode operations. The issue is about how the emulator handles low-level arithmetic operations, which are part of the system's functionality.
+
+Therefore, this bug is system-mode related.
+</think>
+
+system \ No newline at end of file