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| author | Christian Krinitsin <mail@krinitsin.com> | 2025-07-17 09:10:43 +0200 |
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| committer | Christian Krinitsin <mail@krinitsin.com> | 2025-07-17 09:10:43 +0200 |
| commit | f2ec263023649e596c5076df32c2d328bc9393d2 (patch) | |
| tree | 5dd86caab46e552bd2e62bf9c4fb1a7504a44db4 /results/scraper/fex/3663 | |
| parent | 63d2e9d409831aa8582787234cae4741847504b7 (diff) | |
| download | emulator-bug-study-f2ec263023649e596c5076df32c2d328bc9393d2.tar.gz emulator-bug-study-f2ec263023649e596c5076df32c2d328bc9393d2.zip | |
add downloaded fex bug-reports
Diffstat (limited to 'results/scraper/fex/3663')
| -rw-r--r-- | results/scraper/fex/3663 | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/results/scraper/fex/3663 b/results/scraper/fex/3663 new file mode 100644 index 00000000..344a4692 --- /dev/null +++ b/results/scraper/fex/3663 @@ -0,0 +1,9 @@ +Look in to optimizing PCMPESTR* +A Hat In Time's Menu abuses the instruction in both the main menu and in-game. See if we can make it go faster. + +Ideally the SVE `NMATCH` or `MATCH` instruction can be used to emulate the feature. +The hot loop uses both ECX result and flag result depending on where it is in the loop. + +Comes from vcruntime140.dll, wcsstr. A micro bench would be quite easy to generate. + + |