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authorChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:24:58 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:27:06 +0000
commit33606b41d35115f887ea688b1a16f2ff85bf2fe4 (patch)
tree406b2c7b19a087ba437c68f3dbf0b589fa1d6150 /results/scraper/launchpad-without-comments/1478376
parentadedf8771bc4de3113041ca21bd4d0d1c0014b6a (diff)
downloademulator-bug-study-33606b41d35115f887ea688b1a16f2ff85bf2fe4.tar.gz
emulator-bug-study-33606b41d35115f887ea688b1a16f2ff85bf2fe4.zip
add launchpad bug reports without comments
Diffstat (limited to 'results/scraper/launchpad-without-comments/1478376')
-rw-r--r--results/scraper/launchpad-without-comments/147837611
1 files changed, 11 insertions, 0 deletions
diff --git a/results/scraper/launchpad-without-comments/1478376 b/results/scraper/launchpad-without-comments/1478376
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+PL050 KMIDATA register does not reset
+
+static uint32_t pl050_read(void *opaque, target_phys_addr_t offset){
+  ...
+   case 2: /* KMIDATA */
+        if (s->pending)
+            s->last = ps2_read_data(s->dev);
+        return s->last;
+}
+
+When the receive queue is empty (s->pending is false), is the KMIDATA register supposed to be reset to 0x00? In the current implementation,  the  KMIDATA  does not reverse its value after interrupt is lowered.
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