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Diffstat (limited to 'results/classifier/deepseek-2-tmp/reasoning/graphic/1873341')
| -rw-r--r-- | results/classifier/deepseek-2-tmp/reasoning/graphic/1873341 | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/results/classifier/deepseek-2-tmp/reasoning/graphic/1873341 b/results/classifier/deepseek-2-tmp/reasoning/graphic/1873341 new file mode 100644 index 00000000..eeb96ada --- /dev/null +++ b/results/classifier/deepseek-2-tmp/reasoning/graphic/1873341 @@ -0,0 +1,13 @@ +<think> +Okay, so I need to classify this bug report into one of the given categories for QEMU. Let me read through the problem carefully. + +The user is reporting an issue with a Win98 VM using KVM with video card passthrough in DOS mode. They mention that most games aren't working properly—framerate is very slow, like a slideshow, or they get freezes and black screens. They tried different video cards (Nvidia, 3Dfx, Matrox) via both PCIe and PCI, but the problem persists. + +Hmm, the key points here are about the video performance in DOS mode under QEMU with KVM. The user is experiencing issues related to rendering speed and graphical output. Since this involves the video card passthrough and display problems, it's likely related to how the graphics are being handled by QEMU's virtualization layer. + +Looking at the categories: 'graphic' seems like a strong candidate because the issue revolves around visual performance and display problems in the VM. Other possible categories might be 'KVM' since they're using KVM hypervisor, but the primary issue is with the graphical output, which falls under the graphic category. + +I think it's best to categorize this as 'graphic' because the problem directly affects the video rendering within the virtual machine. +</think> + +graphic \ No newline at end of file |