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+<think>
+Alright, I need to classify this bug report into one of the given categories: mistranslation, assembly, other, device, graphic, socket, network, KVM, boot, vnc, debug, files, permissions, performance, kernel, peripherals, hypervisor.
+
+The user described an issue where a high mouse polling rate causes some applications to stutter, especially games. They linked several Reddit posts discussing similar problems under the VFIO subreddit. VFIO is related to virtualization, particularly in handling I/O devices like GPUs and mice.
+
+Looking at the categories, 'device' seems relevant because it's about hardware peripherals (mouse) interaction. The problem occurs when using a high polling rate mouse with GPU passthrough, which suggests issues with how the device is handled by QEMU or the hypervisor.
+
+The user suspects a problem with the USB subsystem and mentions that moving the mouse affects performance in 3D applications. This points to an issue with input devices (mouse) interacting with the system resources under heavy load.
+
+Other categories like 'graphic' might be related due to GPU passthrough, but the primary symptom is mouse-related stuttering, which fits better under 'peripherals'. However, since the issue arises in a virtualized environment and relates to device handling, 'device' or 'peripherals' could both apply. But considering the focus on input devices causing performance issues, 'peripherals' seems more precise.
+
+Wait, but 'device' might be broader, encompassing all hardware interactions. Since it's about USB (mouse) in a virtualized setup, maybe 'device' is appropriate. Alternatively, 'peripherals' could also fit as it refers to the mouse as an external device.
+
+But looking at the categories provided: 'peripherals' isn't listed explicitly, but 'device' is. So, I should choose between them. The user mentioned VFIO and QEMU, which handle device passthrough, so 'device' seems more fitting here.
+</think>
+
+The issue relates to mouse interaction causing stuttering in applications, likely due to how the USB device is handled under virtualization. This points to a problem with device management rather than specific hardware or software components like graphics or network.
+
+**Answer:** device
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