diff options
Diffstat (limited to 'results/classifier/gemma3:12b/graphic/1821839')
| -rw-r--r-- | results/classifier/gemma3:12b/graphic/1821839 | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/results/classifier/gemma3:12b/graphic/1821839 b/results/classifier/gemma3:12b/graphic/1821839 new file mode 100644 index 00000000..6db8de3a --- /dev/null +++ b/results/classifier/gemma3:12b/graphic/1821839 @@ -0,0 +1,170 @@ + +qemu 4.0 doesnt support glsl 3.0 but yes older versions, that have no sense IMO + +tested on qemu 4.0.rc1 on rpi3, mesa 19.x +maybe I am a bit confused, but why it can use and older version from my mesa driver, it should pickup the right version instead of going to the latest. + +pi@pi:~/Desktop/armbian/windows_95_vdi $ qemu-system-i386 -cpu qemu32 -m 32 -display sdl,gl=on -device virtio-vga,virgl=on -soundhw sb16 +qemu_gl_create_compile_shader: compile vertex error +0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES + +qemu_gl_create_compile_shader: compile fragment error +0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES + +qemu_gl_create_compile_shader: compile vertex error +0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES + +qemu_gl_create_compile_shader: compile fragment error +0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES + +the sames happen on mesa 13.x (default mesa included on raspbian) + +GLXINFO + +pi@pi:~/Desktop/armbian/windows_95_vdi $ glxinfo +name of display: :0 +display: :0 screen: 0 +direct rendering: Yes +server glx vendor string: SGI +server glx version string: 1.4 +server glx extensions: + GLX_ARB_create_context, GLX_ARB_create_context_profile, + GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, + GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, + GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap, + GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, + GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, + GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, + GLX_SGI_make_current_read, GLX_SGI_swap_control +client glx vendor string: Mesa Project and SGI +client glx version string: 1.4 +client glx extensions: + GLX_ARB_context_flush_control, GLX_ARB_create_context, + GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, + GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, + GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, + GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, + GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, + GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, + GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, + GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, + GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, + GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, + GLX_SGI_swap_control, GLX_SGI_video_sync +GLX version: 1.4 +GLX extensions: + GLX_ARB_create_context, GLX_ARB_create_context_profile, + GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, + GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, + GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, + GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, + GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, + GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, + GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, + GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, + GLX_SGI_swap_control, GLX_SGI_video_sync +Extended renderer info (GLX_MESA_query_renderer): + Vendor: Broadcom (0x14e4) + Device: VC4 V3D 2.1 (0xffffffff) + Version: 19.1.0 + Accelerated: yes + Video memory: 938MB + Unified memory: yes + Preferred profile: compat (0x2) + Max core profile version: 0.0 + Max compat profile version: 2.1 + Max GLES1 profile version: 1.1 + Max GLES[23] profile version: 2.0 +OpenGL vendor string: Broadcom +OpenGL renderer string: VC4 V3D 2.1 +OpenGL version string: 2.1 Mesa 19.1.0-devel (git-f1122f78b7) +OpenGL shading language version string: 1.20 +OpenGL extensions: + GL_AMD_shader_trinary_minmax, GL_APPLE_packed_pixels, + GL_ARB_ES2_compatibility, GL_ARB_buffer_storage, + GL_ARB_clear_buffer_object, GL_ARB_color_buffer_float, + GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer, + GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers, + GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, + GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, + GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, + GL_ARB_fragment_shader, GL_ARB_framebuffer_object, + GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, + GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, + GL_ARB_half_float_vertex, GL_ARB_internalformat_query, + GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, + GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, + GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, + GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, + GL_ARB_point_parameters, GL_ARB_point_sprite, + GL_ARB_program_interface_query, GL_ARB_provoking_vertex, + GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects, + GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, + GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, + GL_ARB_texture_compression, GL_ARB_texture_cube_map, + GL_ARB_texture_env_add, GL_ARB_texture_env_combine, + GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, + GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, + GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, + GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, + GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, + GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, + GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, + GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, + GL_ATI_fragment_shader, GL_ATI_separate_stencil, + GL_ATI_texture_env_combine3, GL_EXT_abgr, GL_EXT_bgra, + GL_EXT_blend_color, GL_EXT_blend_equation_separate, + GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, + GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, + GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, + GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, + GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, + GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, + GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, + GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, + GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, + GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, + GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, + GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, + GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, + GL_EXT_texture_env_add, GL_EXT_texture_env_combine, + GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_object, + GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, + GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_IBM_multimode_draw_arrays, + GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, + GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug, + GL_KHR_no_error, GL_KHR_texture_compression_astc_ldr, + GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert, + GL_MESA_tile_raster_order, GL_MESA_window_pos, GL_NV_blend_square, + GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, + GL_NV_texgen_reflection, GL_NV_texture_barrier, + GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, + GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, + GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays + +OpenGL ES profile version string: OpenGL ES 2.0 Mesa 19.1.0-devel (git-f1122f78b7) +OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16 +OpenGL ES profile extensions: + GL_APPLE_texture_max_level, GL_EXT_blend_minmax, + GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_discard_framebuffer, + GL_EXT_draw_buffers, GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth, + GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, + GL_EXT_occlusion_query_boolean, GL_EXT_read_format_bgra, + GL_EXT_separate_shader_objects, GL_EXT_texture_border_clamp, + GL_EXT_texture_format_BGRA8888, GL_EXT_unpack_subimage, + GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, + GL_KHR_texture_compression_astc_ldr, + GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_tile_raster_order, + GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_read_buffer, + GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, + GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_sync, + GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture, + GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, + GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, + GL_OES_packed_depth_stencil, GL_OES_required_internalformat, + GL_OES_rgb8_rgba8, GL_OES_stencil8, GL_OES_surfaceless_context, + GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_npot, + GL_OES_vertex_array_object, GL_OES_vertex_half_float \ No newline at end of file |