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-rw-r--r--results/classifier/zero-shot/108/other/132653338
1 files changed, 38 insertions, 0 deletions
diff --git a/results/classifier/zero-shot/108/other/1326533 b/results/classifier/zero-shot/108/other/1326533
new file mode 100644
index 00000000..a418f10c
--- /dev/null
+++ b/results/classifier/zero-shot/108/other/1326533
@@ -0,0 +1,38 @@
+device: 0.680
+graphic: 0.582
+performance: 0.525
+semantic: 0.454
+network: 0.417
+socket: 0.325
+PID: 0.313
+vnc: 0.296
+permissions: 0.210
+debug: 0.208
+files: 0.131
+boot: 0.104
+other: 0.079
+KVM: 0.073
+
+SDL2 UI sends a NULL to sdl_grab_start if fullscreen, which crashes
+
+in ui/sdl2.c:
+
+    if (full_screen) {
+        gui_fullscreen = 1;
+        sdl_grab_start(0);
+    }
+
+Is sent, but no null checks are made in sdl_grab_start (its assumed to be an allocated pointer). So a crash happens if you start qemu -full-screen.
+
+It should at lease send the first [0] of the newly allocated sdl2_console through.
+
+Quickly looking around should look something like:
+
+    if (full_screen) {
+        gui_fullscreen = 1;
+        sdl_grab_start(&sdl2_console[0]);
+    }
+
+The NULL pointer check has been added here:
+http://git.qemu.org/?p=qemu.git;a=commitdiff;h=f2335791fd0ceb2f9e3
+