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authormunkyu.im <munkyu.im@samsung.com>2012-08-28 16:42:06 +0900
committermalc <av1474@comtv.ru>2012-08-28 19:11:28 +0400
commit13ef70f64e9e4d7583fbd9918d8ea76194023d37 (patch)
tree1ee465155572cb542fc64795b4e2a75563b39cfc
parent36c6711bbe79642b0102416a9dd4243505e874a6 (diff)
downloadfocaccia-qemu-13ef70f64e9e4d7583fbd9918d8ea76194023d37.tar.gz
focaccia-qemu-13ef70f64e9e4d7583fbd9918d8ea76194023d37.zip
audio/winwave: previous audio buffer should be flushed
Winwave audio backend has problem with pausing and restart audio out.
Unlike other backends, Winwave pausing API does not flush audio buffer.
As a result, the previous audio data are played in front of
user expected sound when user restart audio.
So changes it to waveOutReset()

Signed-off-by: Munkyu Im <munkyu.im@samsung.com>
Signed-off-by: malc <av1474@comtv.ru>
-rw-r--r--audio/winwaveaudio.c12
1 files changed, 3 insertions, 9 deletions
diff --git a/audio/winwaveaudio.c b/audio/winwaveaudio.c
index 663abb9b50..72babbf184 100644
--- a/audio/winwaveaudio.c
+++ b/audio/winwaveaudio.c
@@ -349,21 +349,15 @@ static int winwave_ctl_out (HWVoiceOut *hw, int cmd, ...)
             else {
                 hw->poll_mode = 0;
             }
-            if (wave->paused) {
-                mr = waveOutRestart (wave->hwo);
-                if (mr != MMSYSERR_NOERROR) {
-                    winwave_logerr (mr, "waveOutRestart");
-                }
-                wave->paused = 0;
-            }
+            wave->paused = 0;
         }
         return 0;
 
     case VOICE_DISABLE:
         if (!wave->paused) {
-            mr = waveOutPause (wave->hwo);
+            mr = waveOutReset (wave->hwo);
             if (mr != MMSYSERR_NOERROR) {
-                winwave_logerr (mr, "waveOutPause");
+                winwave_logerr (mr, "waveOutReset");
             }
             else {
                 wave->paused = 1;