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authorPeter Maydell <peter.maydell@linaro.org>2018-01-12 16:01:30 +0000
committerPeter Maydell <peter.maydell@linaro.org>2018-01-12 16:01:30 +0000
commit7398166ddf7c6dbbc9cae6ac69bb2feda14b40ac (patch)
tree834c30585313a68f100249b06d72bc7c229ce574
parenta3380cf658e130be35ad36c5fc284986258781bc (diff)
parent30b80fd5269257f55203b7072c505b4ebaab5115 (diff)
downloadfocaccia-qemu-7398166ddf7c6dbbc9cae6ac69bb2feda14b40ac.tar.gz
focaccia-qemu-7398166ddf7c6dbbc9cae6ac69bb2feda14b40ac.zip
Merge remote-tracking branch 'remotes/kraxel/tags/vnc-20180112-pull-request' into staging
vnc: limit memory usage (CVE-2017-15124)

# gpg: Signature made Fri 12 Jan 2018 12:57:22 GMT
# gpg:                using RSA key 0x4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/vnc-20180112-pull-request:
  ui: mix misleading comments & return types of VNC I/O helper methods
  ui: add trace events related to VNC client throttling
  ui: place a hard cap on VNC server output buffer size
  ui: fix VNC client throttling when forced update is requested
  ui: fix VNC client throttling when audio capture is active
  ui: refactor code for determining if an update should be sent to the client
  ui: correctly reset framebuffer update state after processing dirty regions
  ui: introduce enum to track VNC client framebuffer update request state
  ui: track how much decoded data we consumed when doing SASL encoding
  ui: avoid pointless VNC updates if framebuffer isn't dirty
  ui: remove redundant indentation in vnc_client_update
  ui: remove unreachable code in vnc_update_client
  ui: remove 'sync' parameter from vnc_update_client
  vnc: fix debug spelling

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
-rw-r--r--ui/trace-events7
-rw-r--r--ui/vnc-auth-sasl.c16
-rw-r--r--ui/vnc-auth-sasl.h5
-rw-r--r--ui/vnc-jobs.c5
-rw-r--r--ui/vnc.c322
-rw-r--r--ui/vnc.h28
6 files changed, 278 insertions, 105 deletions
diff --git a/ui/trace-events b/ui/trace-events
index 1a9f126330..85f74f948b 100644
--- a/ui/trace-events
+++ b/ui/trace-events
@@ -35,6 +35,13 @@ vnc_client_connect(void *state, void *ioc) "VNC client connect state=%p ioc=%p"
 vnc_client_disconnect_start(void *state, void *ioc) "VNC client disconnect start state=%p ioc=%p"
 vnc_client_disconnect_finish(void *state, void *ioc) "VNC client disconnect finish state=%p ioc=%p"
 vnc_client_io_wrap(void *state, void *ioc, const char *type) "VNC client I/O wrap state=%p ioc=%p type=%s"
+vnc_client_throttle_threshold(void *state, void *ioc, size_t oldoffset, size_t offset, int client_width, int client_height, int bytes_per_pixel, void *audio_cap) "VNC client throttle threshold state=%p ioc=%p oldoffset=%zu newoffset=%zu width=%d height=%d bpp=%d audio=%p"
+vnc_client_throttle_incremental(void *state, void *ioc, int job_update, size_t offset) "VNC client throttle incremental state=%p ioc=%p job-update=%d offset=%zu"
+vnc_client_throttle_forced(void *state, void *ioc, int job_update, size_t offset) "VNC client throttle forced state=%p ioc=%p job-update=%d offset=%zu"
+vnc_client_throttle_audio(void *state, void *ioc, size_t offset) "VNC client throttle audio state=%p ioc=%p offset=%zu"
+vnc_client_unthrottle_forced(void *state, void *ioc) "VNC client unthrottle forced offset state=%p ioc=%p"
+vnc_client_unthrottle_incremental(void *state, void *ioc, size_t offset) "VNC client unthrottle incremental state=%p ioc=%p offset=%zu"
+vnc_client_output_limit(void *state, void *ioc, size_t offset, size_t threshold) "VNC client output limit state=%p ioc=%p offset=%zu threshold=%zu"
 vnc_auth_init(void *display, int websock, int auth, int subauth) "VNC auth init state=%p websock=%d auth=%d subauth=%d"
 vnc_auth_start(void *state, int method) "VNC client auth start state=%p method=%d"
 vnc_auth_pass(void *state, int method) "VNC client auth passed state=%p method=%d"
diff --git a/ui/vnc-auth-sasl.c b/ui/vnc-auth-sasl.c
index 23f28280e7..74a5f513f2 100644
--- a/ui/vnc-auth-sasl.c
+++ b/ui/vnc-auth-sasl.c
@@ -48,9 +48,9 @@ void vnc_sasl_client_cleanup(VncState *vs)
 }
 
 
-long vnc_client_write_sasl(VncState *vs)
+size_t vnc_client_write_sasl(VncState *vs)
 {
-    long ret;
+    size_t ret;
 
     VNC_DEBUG("Write SASL: Pending output %p size %zd offset %zd "
               "Encoded: %p size %d offset %d\n",
@@ -67,6 +67,7 @@ long vnc_client_write_sasl(VncState *vs)
         if (err != SASL_OK)
             return vnc_client_io_error(vs, -1, NULL);
 
+        vs->sasl.encodedRawLength = vs->output.offset;
         vs->sasl.encodedOffset = 0;
     }
 
@@ -78,7 +79,12 @@ long vnc_client_write_sasl(VncState *vs)
 
     vs->sasl.encodedOffset += ret;
     if (vs->sasl.encodedOffset == vs->sasl.encodedLength) {
-        vs->output.offset = 0;
+        if (vs->sasl.encodedRawLength >= vs->force_update_offset) {
+            vs->force_update_offset = 0;
+        } else {
+            vs->force_update_offset -= vs->sasl.encodedRawLength;
+        }
+        vs->output.offset -= vs->sasl.encodedRawLength;
         vs->sasl.encoded = NULL;
         vs->sasl.encodedOffset = vs->sasl.encodedLength = 0;
     }
@@ -100,9 +106,9 @@ long vnc_client_write_sasl(VncState *vs)
 }
 
 
-long vnc_client_read_sasl(VncState *vs)
+size_t vnc_client_read_sasl(VncState *vs)
 {
-    long ret;
+    size_t ret;
     uint8_t encoded[4096];
     const char *decoded;
     unsigned int decodedLen;
diff --git a/ui/vnc-auth-sasl.h b/ui/vnc-auth-sasl.h
index cb42745a6b..2ae224ee3a 100644
--- a/ui/vnc-auth-sasl.h
+++ b/ui/vnc-auth-sasl.h
@@ -53,6 +53,7 @@ struct VncStateSASL {
      */
     const uint8_t *encoded;
     unsigned int encodedLength;
+    unsigned int encodedRawLength;
     unsigned int encodedOffset;
     char *username;
     char *mechlist;
@@ -64,8 +65,8 @@ struct VncDisplaySASL {
 
 void vnc_sasl_client_cleanup(VncState *vs);
 
-long vnc_client_read_sasl(VncState *vs);
-long vnc_client_write_sasl(VncState *vs);
+size_t vnc_client_read_sasl(VncState *vs);
+size_t vnc_client_write_sasl(VncState *vs);
 
 void start_auth_sasl(VncState *vs);
 
diff --git a/ui/vnc-jobs.c b/ui/vnc-jobs.c
index f7867771ae..e326679dd0 100644
--- a/ui/vnc-jobs.c
+++ b/ui/vnc-jobs.c
@@ -152,6 +152,11 @@ void vnc_jobs_consume_buffer(VncState *vs)
                 vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
         }
         buffer_move(&vs->output, &vs->jobs_buffer);
+
+        if (vs->job_update == VNC_STATE_UPDATE_FORCE) {
+            vs->force_update_offset = vs->output.offset;
+        }
+        vs->job_update = VNC_STATE_UPDATE_NONE;
     }
     flush = vs->ioc != NULL && vs->abort != true;
     vnc_unlock_output(vs);
diff --git a/ui/vnc.c b/ui/vnc.c
index 9f8d5a1b1f..665a143578 100644
--- a/ui/vnc.c
+++ b/ui/vnc.c
@@ -60,6 +60,7 @@ static QTAILQ_HEAD(, VncDisplay) vnc_displays =
 
 static int vnc_cursor_define(VncState *vs);
 static void vnc_release_modifiers(VncState *vs);
+static void vnc_update_throttle_offset(VncState *vs);
 
 static void vnc_set_share_mode(VncState *vs, VncShareMode mode)
 {
@@ -596,7 +597,7 @@ VncInfo2List *qmp_query_vnc_servers(Error **errp)
    3) resolutions > 1024
 */
 
-static int vnc_update_client(VncState *vs, int has_dirty, bool sync);
+static int vnc_update_client(VncState *vs, int has_dirty);
 static void vnc_disconnect_start(VncState *vs);
 
 static void vnc_colordepth(VncState *vs);
@@ -766,6 +767,7 @@ static void vnc_dpy_switch(DisplayChangeListener *dcl,
         vnc_set_area_dirty(vs->dirty, vd, 0, 0,
                            vnc_width(vd),
                            vnc_height(vd));
+        vnc_update_throttle_offset(vs);
     }
 }
 
@@ -961,85 +963,168 @@ static int find_and_clear_dirty_height(VncState *vs,
     return h;
 }
 
-static int vnc_update_client(VncState *vs, int has_dirty, bool sync)
+/*
+ * Figure out how much pending data we should allow in the output
+ * buffer before we throttle incremental display updates, and/or
+ * drop audio samples.
+ *
+ * We allow for equiv of 1 full display's worth of FB updates,
+ * and 1 second of audio samples. If audio backlog was larger
+ * than that the client would already suffering awful audio
+ * glitches, so dropping samples is no worse really).
+ */
+static void vnc_update_throttle_offset(VncState *vs)
 {
-    if (vs->disconnecting) {
-        vnc_disconnect_finish(vs);
-        return 0;
+    size_t offset =
+        vs->client_width * vs->client_height * vs->client_pf.bytes_per_pixel;
+
+    if (vs->audio_cap) {
+        int freq = vs->as.freq;
+        /* We don't limit freq when reading settings from client, so
+         * it could be upto MAX_INT in size. 48khz is a sensible
+         * upper bound for trustworthy clients */
+        int bps;
+        if (freq > 48000) {
+            freq = 48000;
+        }
+        switch (vs->as.fmt) {
+        default:
+        case  AUD_FMT_U8:
+        case  AUD_FMT_S8:
+            bps = 1;
+            break;
+        case  AUD_FMT_U16:
+        case  AUD_FMT_S16:
+            bps = 2;
+            break;
+        case  AUD_FMT_U32:
+        case  AUD_FMT_S32:
+            bps = 4;
+            break;
+        }
+        offset += freq * bps * vs->as.nchannels;
     }
 
-    vs->has_dirty += has_dirty;
-    if (vs->need_update && !vs->disconnecting) {
-        VncDisplay *vd = vs->vd;
-        VncJob *job;
-        int y;
-        int height, width;
-        int n = 0;
-
-        if (vs->output.offset && !vs->audio_cap && !vs->force_update)
-            /* kernel send buffers are full -> drop frames to throttle */
-            return 0;
+    /* Put a floor of 1MB on offset, so that if we have a large pending
+     * buffer and the display is resized to a small size & back again
+     * we don't suddenly apply a tiny send limit
+     */
+    offset = MAX(offset, 1024 * 1024);
 
-        if (!vs->has_dirty && !vs->audio_cap && !vs->force_update)
-            return 0;
+    if (vs->throttle_output_offset != offset) {
+        trace_vnc_client_throttle_threshold(
+            vs, vs->ioc, vs->throttle_output_offset, offset, vs->client_width,
+            vs->client_height, vs->client_pf.bytes_per_pixel, vs->audio_cap);
+    }
 
-        /*
-         * Send screen updates to the vnc client using the server
-         * surface and server dirty map.  guest surface updates
-         * happening in parallel don't disturb us, the next pass will
-         * send them to the client.
+    vs->throttle_output_offset = offset;
+}
+
+static bool vnc_should_update(VncState *vs)
+{
+    switch (vs->update) {
+    case VNC_STATE_UPDATE_NONE:
+        break;
+    case VNC_STATE_UPDATE_INCREMENTAL:
+        /* Only allow incremental updates if the pending send queue
+         * is less than the permitted threshold, and the job worker
+         * is completely idle.
          */
-        job = vnc_job_new(vs);
-
-        height = pixman_image_get_height(vd->server);
-        width = pixman_image_get_width(vd->server);
-
-        y = 0;
-        for (;;) {
-            int x, h;
-            unsigned long x2;
-            unsigned long offset = find_next_bit((unsigned long *) &vs->dirty,
-                                                 height * VNC_DIRTY_BPL(vs),
-                                                 y * VNC_DIRTY_BPL(vs));
-            if (offset == height * VNC_DIRTY_BPL(vs)) {
-                /* no more dirty bits */
-                break;
-            }
-            y = offset / VNC_DIRTY_BPL(vs);
-            x = offset % VNC_DIRTY_BPL(vs);
-            x2 = find_next_zero_bit((unsigned long *) &vs->dirty[y],
-                                    VNC_DIRTY_BPL(vs), x);
-            bitmap_clear(vs->dirty[y], x, x2 - x);
-            h = find_and_clear_dirty_height(vs, y, x, x2, height);
-            x2 = MIN(x2, width / VNC_DIRTY_PIXELS_PER_BIT);
-            if (x2 > x) {
-                n += vnc_job_add_rect(job, x * VNC_DIRTY_PIXELS_PER_BIT, y,
-                                      (x2 - x) * VNC_DIRTY_PIXELS_PER_BIT, h);
-            }
-            if (!x && x2 == width / VNC_DIRTY_PIXELS_PER_BIT) {
-                y += h;
-                if (y == height) {
-                    break;
-                }
-            }
+        if (vs->output.offset < vs->throttle_output_offset &&
+            vs->job_update == VNC_STATE_UPDATE_NONE) {
+            return true;
         }
-
-        vnc_job_push(job);
-        if (sync) {
-            vnc_jobs_join(vs);
+        trace_vnc_client_throttle_incremental(
+            vs, vs->ioc, vs->job_update, vs->output.offset);
+        break;
+    case VNC_STATE_UPDATE_FORCE:
+        /* Only allow forced updates if the pending send queue
+         * does not contain a previous forced update, and the
+         * job worker is completely idle.
+         *
+         * Note this means we'll queue a forced update, even if
+         * the output buffer size is otherwise over the throttle
+         * output limit.
+         */
+        if (vs->force_update_offset == 0 &&
+            vs->job_update == VNC_STATE_UPDATE_NONE) {
+            return true;
         }
-        vs->force_update = 0;
-        vs->has_dirty = 0;
-        return n;
+        trace_vnc_client_throttle_forced(
+            vs, vs->ioc, vs->job_update, vs->force_update_offset);
+        break;
     }
+    return false;
+}
+
+static int vnc_update_client(VncState *vs, int has_dirty)
+{
+    VncDisplay *vd = vs->vd;
+    VncJob *job;
+    int y;
+    int height, width;
+    int n = 0;
 
     if (vs->disconnecting) {
         vnc_disconnect_finish(vs);
-    } else if (sync) {
-        vnc_jobs_join(vs);
+        return 0;
     }
 
-    return 0;
+    vs->has_dirty += has_dirty;
+    if (!vnc_should_update(vs)) {
+        return 0;
+    }
+
+    if (!vs->has_dirty && vs->update != VNC_STATE_UPDATE_FORCE) {
+        return 0;
+    }
+
+    /*
+     * Send screen updates to the vnc client using the server
+     * surface and server dirty map.  guest surface updates
+     * happening in parallel don't disturb us, the next pass will
+     * send them to the client.
+     */
+    job = vnc_job_new(vs);
+
+    height = pixman_image_get_height(vd->server);
+    width = pixman_image_get_width(vd->server);
+
+    y = 0;
+    for (;;) {
+        int x, h;
+        unsigned long x2;
+        unsigned long offset = find_next_bit((unsigned long *) &vs->dirty,
+                                             height * VNC_DIRTY_BPL(vs),
+                                             y * VNC_DIRTY_BPL(vs));
+        if (offset == height * VNC_DIRTY_BPL(vs)) {
+            /* no more dirty bits */
+            break;
+        }
+        y = offset / VNC_DIRTY_BPL(vs);
+        x = offset % VNC_DIRTY_BPL(vs);
+        x2 = find_next_zero_bit((unsigned long *) &vs->dirty[y],
+                                VNC_DIRTY_BPL(vs), x);
+        bitmap_clear(vs->dirty[y], x, x2 - x);
+        h = find_and_clear_dirty_height(vs, y, x, x2, height);
+        x2 = MIN(x2, width / VNC_DIRTY_PIXELS_PER_BIT);
+        if (x2 > x) {
+            n += vnc_job_add_rect(job, x * VNC_DIRTY_PIXELS_PER_BIT, y,
+                                  (x2 - x) * VNC_DIRTY_PIXELS_PER_BIT, h);
+        }
+        if (!x && x2 == width / VNC_DIRTY_PIXELS_PER_BIT) {
+            y += h;
+            if (y == height) {
+                break;
+            }
+        }
+    }
+
+    vs->job_update = vs->update;
+    vs->update = VNC_STATE_UPDATE_NONE;
+    vnc_job_push(job);
+    vs->has_dirty = 0;
+    return n;
 }
 
 /* audio */
@@ -1077,11 +1162,15 @@ static void audio_capture(void *opaque, void *buf, int size)
     VncState *vs = opaque;
 
     vnc_lock_output(vs);
-    vnc_write_u8(vs, VNC_MSG_SERVER_QEMU);
-    vnc_write_u8(vs, VNC_MSG_SERVER_QEMU_AUDIO);
-    vnc_write_u16(vs, VNC_MSG_SERVER_QEMU_AUDIO_DATA);
-    vnc_write_u32(vs, size);
-    vnc_write(vs, buf, size);
+    if (vs->output.offset < vs->throttle_output_offset) {
+        vnc_write_u8(vs, VNC_MSG_SERVER_QEMU);
+        vnc_write_u8(vs, VNC_MSG_SERVER_QEMU_AUDIO);
+        vnc_write_u16(vs, VNC_MSG_SERVER_QEMU_AUDIO_DATA);
+        vnc_write_u32(vs, size);
+        vnc_write(vs, buf, size);
+    } else {
+        trace_vnc_client_throttle_audio(vs, vs->ioc, vs->output.offset);
+    }
     vnc_unlock_output(vs);
     vnc_flush(vs);
 }
@@ -1183,7 +1272,7 @@ void vnc_disconnect_finish(VncState *vs)
     g_free(vs);
 }
 
-ssize_t vnc_client_io_error(VncState *vs, ssize_t ret, Error **errp)
+size_t vnc_client_io_error(VncState *vs, ssize_t ret, Error **errp)
 {
     if (ret <= 0) {
         if (ret == 0) {
@@ -1226,9 +1315,9 @@ void vnc_client_error(VncState *vs)
  *
  * Returns the number of bytes written, which may be less than
  * the requested 'datalen' if the socket would block. Returns
- * -1 on error, and disconnects the client socket.
+ * 0 on I/O error, and disconnects the client socket.
  */
-ssize_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen)
+size_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen)
 {
     Error *err = NULL;
     ssize_t ret;
@@ -1246,12 +1335,13 @@ ssize_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen)
  * will switch the FD poll() handler back to read monitoring.
  *
  * Returns the number of bytes written, which may be less than
- * the buffered output data if the socket would block. Returns
- * -1 on error, and disconnects the client socket.
+ * the buffered output data if the socket would block.  Returns
+ * 0 on I/O error, and disconnects the client socket.
  */
-static ssize_t vnc_client_write_plain(VncState *vs)
+static size_t vnc_client_write_plain(VncState *vs)
 {
-    ssize_t ret;
+    size_t offset;
+    size_t ret;
 
 #ifdef CONFIG_VNC_SASL
     VNC_DEBUG("Write Plain: Pending output %p size %zd offset %zd. Wait SSF %d\n",
@@ -1270,7 +1360,20 @@ static ssize_t vnc_client_write_plain(VncState *vs)
     if (!ret)
         return 0;
 
+    if (ret >= vs->force_update_offset) {
+        if (vs->force_update_offset != 0) {
+            trace_vnc_client_unthrottle_forced(vs, vs->ioc);
+        }
+        vs->force_update_offset = 0;
+    } else {
+        vs->force_update_offset -= ret;
+    }
+    offset = vs->output.offset;
     buffer_advance(&vs->output, ret);
+    if (offset >= vs->throttle_output_offset &&
+        vs->output.offset < vs->throttle_output_offset) {
+        trace_vnc_client_unthrottle_incremental(vs, vs->ioc, vs->output.offset);
+    }
 
     if (vs->output.offset == 0) {
         if (vs->ioc_tag) {
@@ -1339,9 +1442,9 @@ void vnc_read_when(VncState *vs, VncReadEvent *func, size_t expecting)
  *
  * Returns the number of bytes read, which may be less than
  * the requested 'datalen' if the socket would block. Returns
- * -1 on error, and disconnects the client socket.
+ * 0 on I/O error or EOF, and disconnects the client socket.
  */
-ssize_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen)
+size_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen)
 {
     ssize_t ret;
     Error *err = NULL;
@@ -1357,12 +1460,13 @@ ssize_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen)
  * when not using any SASL SSF encryption layers. Will read as much
  * data as possible without blocking.
  *
- * Returns the number of bytes read. Returns -1 on error, and
- * disconnects the client socket.
+ * Returns the number of bytes read, which may be less than
+ * the requested 'datalen' if the socket would block. Returns
+ * 0 on I/O error or EOF, and disconnects the client socket.
  */
-static ssize_t vnc_client_read_plain(VncState *vs)
+static size_t vnc_client_read_plain(VncState *vs)
 {
-    ssize_t ret;
+    size_t ret;
     VNC_DEBUG("Read plain %p size %zd offset %zd\n",
               vs->input.buffer, vs->input.capacity, vs->input.offset);
     buffer_reserve(&vs->input, 4096);
@@ -1388,7 +1492,7 @@ static void vnc_jobs_bh(void *opaque)
  */
 static int vnc_client_read(VncState *vs)
 {
-    ssize_t ret;
+    size_t ret;
 
 #ifdef CONFIG_VNC_SASL
     if (vs->sasl.conn && vs->sasl.runSSF)
@@ -1439,8 +1543,39 @@ gboolean vnc_client_io(QIOChannel *ioc G_GNUC_UNUSED,
 }
 
 
+/*
+ * Scale factor to apply to vs->throttle_output_offset when checking for
+ * hard limit. Worst case normal usage could be x2, if we have a complete
+ * incremental update and complete forced update in the output buffer.
+ * So x3 should be good enough, but we pick x5 to be conservative and thus
+ * (hopefully) never trigger incorrectly.
+ */
+#define VNC_THROTTLE_OUTPUT_LIMIT_SCALE 5
+
 void vnc_write(VncState *vs, const void *data, size_t len)
 {
+    if (vs->disconnecting) {
+        return;
+    }
+    /* Protection against malicious client/guest to prevent our output
+     * buffer growing without bound if client stops reading data. This
+     * should rarely trigger, because we have earlier throttling code
+     * which stops issuing framebuffer updates and drops audio data
+     * if the throttle_output_offset value is exceeded. So we only reach
+     * this higher level if a huge number of pseudo-encodings get
+     * triggered while data can't be sent on the socket.
+     *
+     * NB throttle_output_offset can be zero during early protocol
+     * handshake, or from the job thread's VncState clone
+     */
+    if (vs->throttle_output_offset != 0 &&
+        vs->output.offset > (vs->throttle_output_offset *
+                             VNC_THROTTLE_OUTPUT_LIMIT_SCALE)) {
+        trace_vnc_client_output_limit(vs, vs->ioc, vs->output.offset,
+                                      vs->throttle_output_offset);
+        vnc_disconnect_start(vs);
+        return;
+    }
     buffer_reserve(&vs->output, len);
 
     if (vs->ioc != NULL && buffer_empty(&vs->output)) {
@@ -1876,14 +2011,14 @@ static void ext_key_event(VncState *vs, int down,
 static void framebuffer_update_request(VncState *vs, int incremental,
                                        int x, int y, int w, int h)
 {
-    vs->need_update = 1;
-
     if (incremental) {
-        return;
+        if (vs->update != VNC_STATE_UPDATE_FORCE) {
+            vs->update = VNC_STATE_UPDATE_INCREMENTAL;
+        }
+    } else {
+        vs->update = VNC_STATE_UPDATE_FORCE;
+        vnc_set_area_dirty(vs->dirty, vs->vd, x, y, w, h);
     }
-
-    vs->force_update = 1;
-    vnc_set_area_dirty(vs->dirty, vs->vd, x, y, w, h);
 }
 
 static void send_ext_key_event_ack(VncState *vs)
@@ -2255,7 +2390,7 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len)
                 }
                 vs->as.nchannels = read_u8(data, 5);
                 if (vs->as.nchannels != 1 && vs->as.nchannels != 2) {
-                    VNC_DEBUG("Invalid audio channel coount %d\n",
+                    VNC_DEBUG("Invalid audio channel count %d\n",
                               read_u8(data, 5));
                     vnc_client_error(vs);
                     break;
@@ -2281,6 +2416,7 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len)
         break;
     }
 
+    vnc_update_throttle_offset(vs);
     vnc_read_when(vs, protocol_client_msg, 1);
     return 0;
 }
@@ -2863,7 +2999,7 @@ static void vnc_refresh(DisplayChangeListener *dcl)
     vnc_unlock_display(vd);
 
     QTAILQ_FOREACH_SAFE(vs, &vd->clients, next, vn) {
-        rects += vnc_update_client(vs, has_dirty, false);
+        rects += vnc_update_client(vs, has_dirty);
         /* vs might be free()ed here */
     }
 
diff --git a/ui/vnc.h b/ui/vnc.h
index 694cf32ca9..0c33a5f7fe 100644
--- a/ui/vnc.h
+++ b/ui/vnc.h
@@ -252,6 +252,12 @@ struct VncJob
     QTAILQ_ENTRY(VncJob) next;
 };
 
+typedef enum {
+    VNC_STATE_UPDATE_NONE,
+    VNC_STATE_UPDATE_INCREMENTAL,
+    VNC_STATE_UPDATE_FORCE,
+} VncStateUpdate;
+
 struct VncState
 {
     QIOChannelSocket *sioc; /* The underlying socket */
@@ -264,8 +270,8 @@ struct VncState
                            * vnc-jobs-async.c */
 
     VncDisplay *vd;
-    int need_update;
-    int force_update;
+    VncStateUpdate update; /* Most recent pending request from client */
+    VncStateUpdate job_update; /* Currently processed by job thread */
     int has_dirty;
     uint32_t features;
     int absolute;
@@ -293,6 +299,18 @@ struct VncState
 
     VncClientInfo *info;
 
+    /* Job thread bottom half has put data for a forced update
+     * into the output buffer. This offset points to the end of
+     * the update data in the output buffer. This lets us determine
+     * when a force update is fully sent to the client, allowing
+     * us to process further forced updates. */
+    size_t force_update_offset;
+    /* We allow multiple incremental updates or audio capture
+     * samples to be queued in output buffer, provided the
+     * buffer size doesn't exceed this threshold. The value
+     * is calculating dynamically based on framebuffer size
+     * and audio sample settings in vnc_update_throttle_offset() */
+    size_t throttle_output_offset;
     Buffer output;
     Buffer input;
     /* current output mode information */
@@ -506,8 +524,8 @@ gboolean vnc_client_io(QIOChannel *ioc,
                        GIOCondition condition,
                        void *opaque);
 
-ssize_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen);
-ssize_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen);
+size_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen);
+size_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen);
 
 /* Protocol I/O functions */
 void vnc_write(VncState *vs, const void *data, size_t len);
@@ -526,7 +544,7 @@ uint32_t read_u32(uint8_t *data, size_t offset);
 
 /* Protocol stage functions */
 void vnc_client_error(VncState *vs);
-ssize_t vnc_client_io_error(VncState *vs, ssize_t ret, Error **errp);
+size_t vnc_client_io_error(VncState *vs, ssize_t ret, Error **errp);
 
 void start_client_init(VncState *vs);
 void start_auth_vnc(VncState *vs);