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authorAnthony Liguori <aliguori@us.ibm.com>2013-03-10 19:39:07 -0500
committerAnthony Liguori <aliguori@us.ibm.com>2013-03-10 19:56:35 -0500
commit6e72a00f909dcd093fbdd1faa2b3c8caa1697a6c (patch)
tree8f275496c83f840e00daf4af97beac94b3a3e0b3 /hw/blizzard.c
parent6a245c666d02210b8461952eccc17379fdeedd9f (diff)
parent7a2771d1541ec9a0c585e9b853e5f4dc036919ad (diff)
downloadfocaccia-qemu-6e72a00f909dcd093fbdd1faa2b3c8caa1697a6c.tar.gz
focaccia-qemu-6e72a00f909dcd093fbdd1faa2b3c8caa1697a6c.zip
Merge remote-tracking branch 'bonzini/hw-dirs' into staging
* bonzini/hw-dirs:
  sh: move files referencing CPU to hw/sh4/
  ppc: move more files to hw/ppc
  ppc: move files referencing CPU to hw/ppc/
  m68k: move files referencing CPU to hw/m68k/
  i386: move files referencing CPU to hw/i386/
  arm: move files referencing CPU to hw/arm/
  hw: move boards and other isolated files to hw/ARCH
  ppc: express FDT dependency of pSeries and e500 boards via default-configs/
  build: always link device_tree.o into emulators if libfdt available
  hw: include hw header files with full paths
  ppc: do not use ../ in include files
  vt82c686: vt82c686 is not a PCI host bridge
  virtio-9p: remove PCI dependencies from hw/9pfs/
  virtio-9p: use CONFIG_VIRTFS, not CONFIG_LINUX
  hw: move device-hotplug.o to toplevel, compile it once
  hw: move qdev-monitor.o to toplevel directory
  hw: move fifo.[ch] to libqemuutil
  hw: move char backends to backends/

Conflicts:
	backends/baum.c
	backends/msmouse.c
	hw/a15mpcore.c
	hw/arm/Makefile.objs
	hw/arm/pic_cpu.c
	hw/dataplane/event-poll.c
	hw/dataplane/virtio-blk.c
	include/char/baum.h
	include/char/msmouse.h
	qemu-char.c
	vl.c

Resolve conflicts caused by header movements.

Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'hw/blizzard.c')
-rw-r--r--hw/blizzard.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/hw/blizzard.c b/hw/blizzard.c
index 24bde32e5a..805f4d5558 100644
--- a/hw/blizzard.c
+++ b/hw/blizzard.c
@@ -20,8 +20,8 @@
 
 #include "qemu-common.h"
 #include "ui/console.h"
-#include "devices.h"
-#include "vga_int.h"
+#include "hw/devices.h"
+#include "hw/vga_int.h"
 #include "ui/pixel_ops.h"
 
 typedef void (*blizzard_fn_t)(uint8_t *, const uint8_t *, unsigned int);
@@ -941,15 +941,15 @@ static void blizzard_screen_dump(void *opaque, const char *filename,
 }
 
 #define DEPTH 8
-#include "blizzard_template.h"
+#include "hw/blizzard_template.h"
 #define DEPTH 15
-#include "blizzard_template.h"
+#include "hw/blizzard_template.h"
 #define DEPTH 16
-#include "blizzard_template.h"
+#include "hw/blizzard_template.h"
 #define DEPTH 24
-#include "blizzard_template.h"
+#include "hw/blizzard_template.h"
 #define DEPTH 32
-#include "blizzard_template.h"
+#include "hw/blizzard_template.h"
 
 void *s1d13745_init(qemu_irq gpio_int)
 {