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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:48 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commit650d103d3ea959212f826acb9d3fe80cf30e347b (patch)
treed77413eb83368a13ba4dfd0d592997602fa963df /include/hw/hw.h
parente7febd959740d45c0fc07ce63d834815483afaa0 (diff)
downloadfocaccia-qemu-650d103d3ea959212f826acb9d3fe80cf30e347b.tar.gz
focaccia-qemu-650d103d3ea959212f826acb9d3fe80cf30e347b.zip
Include hw/hw.h exactly where needed
In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).

The previous commits have left only the declaration of hw_error() in
hw/hw.h.  This permits dropping most of its inclusions.  Touching it
now recompiles less than 200 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'include/hw/hw.h')
-rw-r--r--include/hw/hw.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/hw/hw.h b/include/hw/hw.h
index 8079b911fa..fc5301f293 100644
--- a/include/hw/hw.h
+++ b/include/hw/hw.h
@@ -1,4 +1,3 @@
-/* Declarations for use by hardware emulation.  */
 #ifndef QEMU_HW_H
 #define QEMU_HW_H