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authorAnup Patel <anup.patel@wdc.com>2020-05-14 16:39:43 +0530
committerAlistair Francis <alistair.francis@wdc.com>2020-08-25 09:11:35 -0700
commita7172791e356a16c60ed321a8b3a463b0f0724d3 (patch)
tree6cd568bcd1cf32b578d3cb31b810f4c2445d8bd0 /include/hw/riscv
parent83fcaefd9d52670d71e1705b13d3df02d8ee4566 (diff)
downloadfocaccia-qemu-a7172791e356a16c60ed321a8b3a463b0f0724d3.tar.gz
focaccia-qemu-a7172791e356a16c60ed321a8b3a463b0f0724d3.zip
hw/riscv: spike: Allow creating multiple NUMA sockets
We extend RISC-V spike machine to allow creating a multi-socket
machine. Each RISC-V spike machine socket is a NUMA node having
a set of HARTs, a memory instance, and a CLINT instance. Other
devices are shared between all sockets. We also update the
generated device tree accordingly.

By default, NUMA multi-socket support is disabled for RISC-V spike
machine. To enable it, users can use "-numa" command-line options
of QEMU.

Example1: For two NUMA nodes with 2 CPUs each, append following
to command-line options: "-smp 4 -numa node -numa node"

Example2: For two NUMA nodes with 1 and 3 CPUs, append following
to command-line options:
"-smp 4 -numa node -numa node -numa cpu,node-id=0,core-id=0 \
-numa cpu,node-id=1,core-id=1 -numa cpu,node-id=1,core-id=2 \
-numa cpu,node-id=1,core-id=3"

The maximum number of sockets in a RISC-V spike machine is 8
but this limit can be changed in future.

Signed-off-by: Anup Patel <anup.patel@wdc.com>
Reviewed-by: Atish Patra <atish.patra@wdc.com>
Message-Id: <20200616032229.766089-5-anup.patel@wdc.com>
Signed-off-by: Alistair Francis <alistair.francis@wdc.com>
Diffstat (limited to 'include/hw/riscv')
-rw-r--r--include/hw/riscv/spike.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/include/hw/riscv/spike.h b/include/hw/riscv/spike.h
index 1cd72b85d6..b0a18a9c94 100644
--- a/include/hw/riscv/spike.h
+++ b/include/hw/riscv/spike.h
@@ -22,12 +22,19 @@
 #include "hw/riscv/riscv_hart.h"
 #include "hw/sysbus.h"
 
+#define SPIKE_CPUS_MAX 8
+#define SPIKE_SOCKETS_MAX 8
+
+#define TYPE_SPIKE_MACHINE MACHINE_TYPE_NAME("spike")
+#define SPIKE_MACHINE(obj) \
+    OBJECT_CHECK(SpikeState, (obj), TYPE_SPIKE_MACHINE)
+
 typedef struct {
     /*< private >*/
-    SysBusDevice parent_obj;
+    MachineState parent;
 
     /*< public >*/
-    RISCVHartArrayState soc;
+    RISCVHartArrayState soc[SPIKE_SOCKETS_MAX];
     void *fdt;
     int fdt_size;
 } SpikeState;