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| author | Kevin Wolf <kwolf@redhat.com> | 2018-04-13 17:31:02 +0200 |
|---|---|---|
| committer | Kevin Wolf <kwolf@redhat.com> | 2018-05-23 14:30:50 +0200 |
| commit | da01ff7f38f52791f93fc3ca59afcfbb220f15af (patch) | |
| tree | 74010498c6229085ce3f2cc2184168aec5fb99f8 /include/qemu | |
| parent | 1908a5590c7d214b1b6886bc19b81076fb65cec9 (diff) | |
| download | focaccia-qemu-da01ff7f38f52791f93fc3ca59afcfbb220f15af.tar.gz focaccia-qemu-da01ff7f38f52791f93fc3ca59afcfbb220f15af.zip | |
job: Move coroutine and related code to Job
This commit moves some core functions for dealing with the job coroutine from BlockJob to Job. This includes primarily entering the coroutine (both for the first and reentering) and yielding explicitly and at pause points. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: John Snow <jsnow@redhat.com>
Diffstat (limited to 'include/qemu')
| -rw-r--r-- | include/qemu/job.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/include/qemu/job.h b/include/qemu/job.h index 933e0ab328..9dcff12283 100644 --- a/include/qemu/job.h +++ b/include/qemu/job.h @@ -28,6 +28,7 @@ #include "qapi/qapi-types-block-core.h" #include "qemu/queue.h" +#include "qemu/coroutine.h" typedef struct JobDriver JobDriver; @@ -51,6 +52,37 @@ typedef struct Job { AioContext *aio_context; /** + * The coroutine that executes the job. If not NULL, it is reentered when + * busy is false and the job is cancelled. + */ + Coroutine *co; + + /** + * Timer that is used by @block_job_sleep_ns. Accessed under job_mutex (in + * job.c). + */ + QEMUTimer sleep_timer; + + /** + * Counter for pause request. If non-zero, the block job is either paused, + * or if busy == true will pause itself as soon as possible. + */ + int pause_count; + + /** + * Set to false by the job while the coroutine has yielded and may be + * re-entered by block_job_enter(). There may still be I/O or event loop + * activity pending. Accessed under block_job_mutex (in blockjob.c). + */ + bool busy; + + /** + * Set to true by the job while it is in a quiescent state, where + * no I/O or event loop activity is pending. + */ + bool paused; + + /** * Set to true if the job should cancel itself. The flag must * always be tested just before toggling the busy flag from false * to true. After a job has been cancelled, it should only yield @@ -75,6 +107,23 @@ struct JobDriver { /** Enum describing the operation */ JobType job_type; + /** Mandatory: Entrypoint for the Coroutine. */ + CoroutineEntry *start; + + /** + * If the callback is not NULL, it will be invoked when the job transitions + * into the paused state. Paused jobs must not perform any asynchronous + * I/O or event loop activity. This callback is used to quiesce jobs. + */ + void coroutine_fn (*pause)(Job *job); + + /** + * If the callback is not NULL, it will be invoked when the job transitions + * out of the paused state. Any asynchronous I/O or event loop activity + * should be restarted from this callback. + */ + void coroutine_fn (*resume)(Job *job); + /** Called when the job is freed */ void (*free)(Job *job); }; @@ -103,6 +152,30 @@ void job_ref(Job *job); */ void job_unref(Job *job); +/** + * Conditionally enter the job coroutine if the job is ready to run, not + * already busy and fn() returns true. fn() is called while under the job_lock + * critical section. + */ +void job_enter_cond(Job *job, bool(*fn)(Job *job)); + +/** + * @job: A job that has not yet been started. + * + * Begins execution of a job. + * Takes ownership of one reference to the job object. + */ +void job_start(Job *job); + +/** + * @job: The job that is ready to pause. + * + * Pause now if job_pause() has been called. Jobs that perform lots of I/O + * must call this between requests so that the job can be paused. + */ +void coroutine_fn job_pause_point(Job *job); + + /** Returns the JobType of a given Job. */ JobType job_type(const Job *job); @@ -153,5 +226,8 @@ void job_defer_to_main_loop(Job *job, JobDeferToMainLoopFn *fn, void *opaque); /* TODO To be removed from the public interface */ void job_state_transition(Job *job, JobStatus s1); +void coroutine_fn job_do_yield(Job *job, uint64_t ns); +bool job_should_pause(Job *job); +bool job_started(Job *job); #endif |