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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-08-30 13:38:30 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-11-07 14:04:25 +0400
commita200d53b1fde2101ec624853139a52d2e4666208 (patch)
treebce26dfe29ab3d906e25601d33912feae8280bee /include/ui/rect.h
parentf38aa2c7c0c85d8f978a3c23ab0a32578fc73134 (diff)
downloadfocaccia-qemu-a200d53b1fde2101ec624853139a52d2e4666208.tar.gz
focaccia-qemu-a200d53b1fde2101ec624853139a52d2e4666208.zip
virtio-gpu: replace PIXMAN for region/rect test
Use a simpler implementation for rectangle geometry & intersect, drop
the need for (more complex) PIXMAN functions.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Diffstat (limited to 'include/ui/rect.h')
-rw-r--r--include/ui/rect.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/include/ui/rect.h b/include/ui/rect.h
new file mode 100644
index 0000000000..94898f92d0
--- /dev/null
+++ b/include/ui/rect.h
@@ -0,0 +1,59 @@
+/*
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ */
+#ifndef QEMU_RECT_H
+#define QEMU_RECT_H
+
+#include <stdint.h>
+#include <stdbool.h>
+
+typedef struct QemuRect {
+    int16_t x;
+    int16_t y;
+    uint16_t width;
+    uint16_t height;
+} QemuRect;
+
+static inline void qemu_rect_init(QemuRect *rect,
+                                  int16_t x, int16_t y,
+                                  uint16_t width, uint16_t height)
+{
+    rect->x = x;
+    rect->y = x;
+    rect->width = width;
+    rect->height = height;
+}
+
+static inline void qemu_rect_translate(QemuRect *rect,
+                                       int16_t dx, int16_t dy)
+{
+    rect->x += dx;
+    rect->y += dy;
+}
+
+static inline bool qemu_rect_intersect(const QemuRect *a, const QemuRect *b,
+                                       QemuRect *res)
+{
+    int16_t x1, x2, y1, y2;
+
+    x1 = MAX(a->x, b->x);
+    y1 = MAX(a->y, b->y);
+    x2 = MIN(a->x + a->width, b->x + b->width);
+    y2 = MIN(a->y + a->height, b->y + b->height);
+
+    if (x1 >= x2 || y1 >= y2) {
+        if (res) {
+            qemu_rect_init(res, 0, 0, 0, 0);
+        }
+
+        return false;
+    }
+
+    if (res) {
+        qemu_rect_init(res, x1, y1, x2 - x1, y2 - y1);
+    }
+
+    return true;
+}
+
+#endif