diff options
| author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-06 15:56:56 +0400 |
|---|---|---|
| committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-27 17:08:56 +0200 |
| commit | bf41ab61908b340e5745c334586349bc8a3a0349 (patch) | |
| tree | 1b2f2023e914e486123b81c4baad21a700b82a07 /include/ui/sdl2.h | |
| parent | 06c63a34e633601caea8fe88abfeff0911809da3 (diff) | |
| download | focaccia-qemu-bf41ab61908b340e5745c334586349bc8a3a0349.tar.gz focaccia-qemu-bf41ab61908b340e5745c334586349bc8a3a0349.zip | |
ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the virgl renderer scanout. Pass it along to the texture scanout callbacks as a priliminary step, to simplify review. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Diffstat (limited to 'include/ui/sdl2.h')
| -rw-r--r-- | include/ui/sdl2.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 8fb7e08262..e3acc7c82a 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -90,7 +90,8 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); void sdl2_gl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); |