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authorPavel Dovgalyuk <pavel.dovgalyuk@ispras.ru>2021-02-16 15:51:44 +0300
committerPaolo Bonzini <pbonzini@redhat.com>2021-02-16 17:15:39 +0100
commit366a85e4bb748794b1ae0ca0ccc2d95f316679a0 (patch)
treeccbf65483b2908cc8ea997c735ca3cebe1510319 /include
parent82e2756897810b6e17e0c352101878b97b1e2688 (diff)
downloadfocaccia-qemu-366a85e4bb748794b1ae0ca0ccc2d95f316679a0.tar.gz
focaccia-qemu-366a85e4bb748794b1ae0ca0ccc2d95f316679a0.zip
replay: fix icount request when replaying clock access
Record/replay provides REPLAY_CLOCK_LOCKED macro to access
the clock when vm_clock_seqlock is locked. This macro is
needed because replay internals operate icount. In locked case
replay use icount_get_raw_locked for icount request, which prevents
excess locking which leads to deadlock. But previously only
record code used *_locked function and replay did not.
Therefore sometimes clock access lead to deadlocks.
This patch fixes clock access for replay too and uses *_locked
icount access function.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Message-Id: <161347990483.1313189.8371838968343494161.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include')
-rw-r--r--include/sysemu/replay.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index 56c0c17c30..0f3b0f7eac 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -128,18 +128,20 @@ bool replay_has_interrupt(void);
 int64_t replay_save_clock(ReplayClockKind kind, int64_t clock,
                           int64_t raw_icount);
 /*! Read the specified clock from the log or return cached data */
-int64_t replay_read_clock(ReplayClockKind kind);
+int64_t replay_read_clock(ReplayClockKind kind, int64_t raw_icount);
 /*! Saves or reads the clock depending on the current replay mode. */
 #define REPLAY_CLOCK(clock, value)                                      \
-    (replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock))       \
+    (replay_mode == REPLAY_MODE_PLAY                                    \
+        ? replay_read_clock((clock), icount_get_raw())                  \
         : replay_mode == REPLAY_MODE_RECORD                             \
-            ? replay_save_clock((clock), (value), icount_get_raw()) \
-        : (value))
+            ? replay_save_clock((clock), (value), icount_get_raw())     \
+            : (value))
 #define REPLAY_CLOCK_LOCKED(clock, value)                               \
-    (replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock))       \
+    (replay_mode == REPLAY_MODE_PLAY                                    \
+        ? replay_read_clock((clock), icount_get_raw_locked())           \
         : replay_mode == REPLAY_MODE_RECORD                             \
             ? replay_save_clock((clock), (value), icount_get_raw_locked()) \
-        : (value))
+            : (value))
 
 /* Processing data from random generators */