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authorCédric Le Goater <clg@kaod.org>2018-09-25 14:02:33 +0100
committerPeter Maydell <peter.maydell@linaro.org>2018-09-25 15:13:24 +0100
commitfca9ca1b13593ba23b924ac79212753a43d825d3 (patch)
tree8bdc853a7f0723465f85ba584a1018482144b055 /include
parent3d9bada2408329269424628a3be6340c6c28de0e (diff)
downloadfocaccia-qemu-fca9ca1b13593ba23b924ac79212753a43d825d3.tar.gz
focaccia-qemu-fca9ca1b13593ba23b924ac79212753a43d825d3.zip
hw/arm/aspeed: Add an Aspeed machine class
The code looks better, it removes duplicated lines and it will ease
the introduction of common properties for the Aspeed machines.

Signed-off-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180921161939.822-4-clg@kaod.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include')
-rw-r--r--include/hw/arm/aspeed.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/include/hw/arm/aspeed.h b/include/hw/arm/aspeed.h
new file mode 100644
index 0000000000..325c091d09
--- /dev/null
+++ b/include/hw/arm/aspeed.h
@@ -0,0 +1,46 @@
+/*
+ * Aspeed Machines
+ *
+ * Copyright 2018 IBM Corp.
+ *
+ * This code is licensed under the GPL version 2 or later.  See
+ * the COPYING file in the top-level directory.
+ */
+#ifndef ARM_ASPEED_H
+#define ARM_ASPEED_H
+
+#include "hw/boards.h"
+
+typedef struct AspeedBoardState AspeedBoardState;
+
+typedef struct AspeedBoardConfig {
+    const char *name;
+    const char *desc;
+    const char *soc_name;
+    uint32_t hw_strap1;
+    const char *fmc_model;
+    const char *spi_model;
+    uint32_t num_cs;
+    void (*i2c_init)(AspeedBoardState *bmc);
+} AspeedBoardConfig;
+
+#define TYPE_ASPEED_MACHINE       MACHINE_TYPE_NAME("aspeed")
+#define ASPEED_MACHINE(obj) \
+    OBJECT_CHECK(AspeedMachine, (obj), TYPE_ASPEED_MACHINE)
+
+typedef struct AspeedMachine {
+    MachineState parent_obj;
+} AspeedMachine;
+
+#define ASPEED_MACHINE_CLASS(klass) \
+     OBJECT_CLASS_CHECK(AspeedMachineClass, (klass), TYPE_ASPEED_MACHINE)
+#define ASPEED_MACHINE_GET_CLASS(obj) \
+     OBJECT_GET_CLASS(AspeedMachineClass, (obj), TYPE_ASPEED_MACHINE)
+
+typedef struct AspeedMachineClass {
+    MachineClass parent_obj;
+    const AspeedBoardConfig *board;
+} AspeedMachineClass;
+
+
+#endif