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authorMarc-André Lureau <marcandre.lureau@redhat.com>2021-10-09 23:48:46 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2021-12-21 10:50:21 +0400
commit5e79d516e8ac818d2a90aae9f787775055434ee9 (patch)
tree572cadfe13cb13f683b0be625929427dbca469e6 /ui/sdl2-gl.c
parent7cc712e9862ffdbe4161dbdf3bbf41bcbe547472 (diff)
downloadfocaccia-qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.tar.gz
focaccia-qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.zip
ui: split the GL context in a different object
This will allow to have one GL context but a variable number of
listeners.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/sdl2-gl.c')
-rw-r--r--ui/sdl2-gl.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index 5b950fbbea..39cab8cde7 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -132,10 +132,10 @@ void sdl2_gl_redraw(struct sdl2_console *scon)
     }
 }
 
-QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl,
+QEMUGLContext sdl2_gl_create_context(DisplayGLCtx *dgc,
                                      QEMUGLParams *params)
 {
-    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+    struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc);
     SDL_GLContext ctx;
 
     assert(scon->opengl);
@@ -167,17 +167,17 @@ QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl,
     return (QEMUGLContext)ctx;
 }
 
-void sdl2_gl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+void sdl2_gl_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
 {
     SDL_GLContext sdlctx = (SDL_GLContext)ctx;
 
     SDL_GL_DeleteContext(sdlctx);
 }
 
-int sdl2_gl_make_context_current(DisplayChangeListener *dcl,
+int sdl2_gl_make_context_current(DisplayGLCtx *dgc,
                                  QEMUGLContext ctx)
 {
-    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+    struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc);
     SDL_GLContext sdlctx = (SDL_GLContext)ctx;
 
     assert(scon->opengl);