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authorMarc-André Lureau <marcandre.lureau@redhat.com>2021-03-11 12:11:37 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2021-12-21 10:50:21 +0400
commitf6413cbfd0b3a3f85ebaf9fe13494af1dad916bb (patch)
tree89ce165cccf3618b10703f2b01c20047ea63b17f /ui
parenta9b1e471e1783a1d7ae9215f9b8adc7cdb053367 (diff)
downloadfocaccia-qemu-f6413cbfd0b3a3f85ebaf9fe13494af1dad916bb.tar.gz
focaccia-qemu-f6413cbfd0b3a3f85ebaf9fe13494af1dad916bb.zip
ui: simplify gl unblock & flush
GraphicHw.gl_flushed was introduced to notify the
device (vhost-user-gpu) that the GL resources (the display scanout) are
no longer needed.

It was decoupled from QEMU own gl-blocking mechanism, but that
difference isn't helping. Instead, we can reuse QEMU gl-blocking and
notify virtio_gpu_gl_flushed() when unblocking (to unlock
vhost-user-gpu).

An extra block/unblock is added arount dpy_gl_update() so existing
backends that don't block will have the flush event handled. It will
also help when there are no backends associated.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r--ui/console.c12
-rw-r--r--ui/gtk-egl.c2
-rw-r--r--ui/gtk-gl-area.c2
-rw-r--r--ui/gtk.c1
-rw-r--r--ui/sdl2-gl.c2
-rw-r--r--ui/spice-display.c1
6 files changed, 3 insertions, 17 deletions
diff --git a/ui/console.c b/ui/console.c
index fcc4fe6a0a..6f21007737 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -267,15 +267,6 @@ void graphic_hw_gl_block(QemuConsole *con, bool block)
     }
 }
 
-void graphic_hw_gl_flushed(QemuConsole *con)
-{
-    assert(con != NULL);
-
-    if (con->hw_ops->gl_flushed) {
-        con->hw_ops->gl_flushed(con->hw);
-    }
-}
-
 int qemu_console_get_window_id(QemuConsole *con)
 {
     return con->window_id;
@@ -1894,7 +1885,10 @@ void dpy_gl_update(QemuConsole *con,
                    uint32_t x, uint32_t y, uint32_t w, uint32_t h)
 {
     assert(con->gl);
+
+    graphic_hw_gl_block(con, true);
     con->gl->ops->dpy_gl_update(con->gl, x, y, w, h);
+    graphic_hw_gl_block(con, false);
 }
 
 /***********************************************************/
diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 45cb67712d..e891b61048 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -119,8 +119,6 @@ void gd_egl_draw(VirtualConsole *vc)
 
         glFlush();
     }
-
-    graphic_hw_gl_flushed(vc->gfx.dcl.con);
 }
 
 void gd_egl_update(DisplayChangeListener *dcl,
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index 01e4e74ee3..f1c7636cba 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -101,8 +101,6 @@ void gd_gl_area_draw(VirtualConsole *vc)
         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
     }
-
-    graphic_hw_gl_flushed(vc->gfx.dcl.con);
 }
 
 void gd_gl_area_update(DisplayChangeListener *dcl,
diff --git a/ui/gtk.c b/ui/gtk.c
index 25896023ff..077d38145d 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -593,7 +593,6 @@ void gd_hw_gl_flushed(void *vcon)
     close(dmabuf->fence_fd);
     dmabuf->fence_fd = -1;
     graphic_hw_gl_block(vc->gfx.dcl.con, false);
-    graphic_hw_gl_flushed(vc->gfx.dcl.con);
 }
 
 /** DisplayState Callbacks (opengl version) **/
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index a21d2deed9..5b950fbbea 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -58,7 +58,6 @@ static void sdl2_gl_render_surface(struct sdl2_console *scon)
 
     surface_gl_render_texture(scon->gls, scon->surface);
     SDL_GL_SwapWindow(scon->real_window);
-    graphic_hw_gl_flushed(scon->dcl.con);
 }
 
 void sdl2_gl_update(DisplayChangeListener *dcl,
@@ -241,5 +240,4 @@ void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
     egl_fb_blit(&scon->win_fb, &scon->guest_fb, !scon->y0_top);
 
     SDL_GL_SwapWindow(scon->real_window);
-    graphic_hw_gl_flushed(dcl->con);
 }
diff --git a/ui/spice-display.c b/ui/spice-display.c
index 2c204bceee..ec501f129f 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -830,7 +830,6 @@ static void qemu_spice_gl_unblock_bh(void *opaque)
     SimpleSpiceDisplay *ssd = opaque;
 
     qemu_spice_gl_block(ssd, false);
-    graphic_hw_gl_flushed(ssd->dcl.con);
 }
 
 static void qemu_spice_gl_block_timer(void *opaque)