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-rw-r--r--include/qom/object.h45
-rw-r--r--qom/object.c54
2 files changed, 97 insertions, 2 deletions
diff --git a/include/qom/object.h b/include/qom/object.h
index f3d2308d56..f0b0bf39cc 100644
--- a/include/qom/object.h
+++ b/include/qom/object.h
@@ -749,6 +749,47 @@ int object_set_propv(Object *obj,
 void object_initialize(void *obj, size_t size, const char *typename);
 
 /**
+ * object_initialize_child:
+ * @parentobj: The parent object to add a property to
+ * @propname: The name of the property
+ * @childobj: A pointer to the memory to be used for the object.
+ * @size: The maximum size available at @childobj for the object.
+ * @type: The name of the type of the object to instantiate.
+ * @errp: If an error occurs, a pointer to an area to store the error
+ * @...: list of property names and values
+ *
+ * This function will initialize an object. The memory for the object should
+ * have already been allocated. The object will then be added as child property
+ * to a parent with object_property_add_child() function. The returned object
+ * has a reference count of 1 (for the "child<...>" property from the parent),
+ * so the object will be finalized automatically when the parent gets removed.
+ *
+ * The variadic parameters are a list of pairs of (propname, propvalue)
+ * strings. The propname of %NULL indicates the end of the property list.
+ * If the object implements the user creatable interface, the object will
+ * be marked complete once all the properties have been processed.
+ */
+void object_initialize_child(Object *parentobj, const char *propname,
+                             void *childobj, size_t size, const char *type,
+                             Error **errp, ...) QEMU_SENTINEL;
+
+/**
+ * object_initialize_childv:
+ * @parentobj: The parent object to add a property to
+ * @propname: The name of the property
+ * @childobj: A pointer to the memory to be used for the object.
+ * @size: The maximum size available at @childobj for the object.
+ * @type: The name of the type of the object to instantiate.
+ * @errp: If an error occurs, a pointer to an area to store the error
+ * @vargs: list of property names and values
+ *
+ * See object_initialize_child() for documentation.
+ */
+void object_initialize_childv(Object *parentobj, const char *propname,
+                              void *childobj, size_t size, const char *type,
+                              Error **errp, va_list vargs);
+
+/**
  * object_dynamic_cast:
  * @obj: The object to cast.
  * @typename: The @typename to cast to.
@@ -1382,7 +1423,7 @@ Object *object_resolve_path_component(Object *parent, const gchar *part);
  * @obj: the object to add a property to
  * @name: the name of the property
  * @child: the child object
- * @errp: if an error occurs, a pointer to an area to store the area
+ * @errp: if an error occurs, a pointer to an area to store the error
  *
  * Child properties form the composition tree.  All objects need to be a child
  * of another object.  Objects can only be a child of one object.
@@ -1420,7 +1461,7 @@ void object_property_allow_set_link(const Object *, const char *,
  * @child: a pointer to where the link object reference is stored
  * @check: callback to veto setting or NULL if the property is read-only
  * @flags: additional options for the link
- * @errp: if an error occurs, a pointer to an area to store the area
+ * @errp: if an error occurs, a pointer to an area to store the error
  *
  * Links establish relationships between objects.  Links are unidirectional
  * although two links can be combined to form a bidirectional relationship
diff --git a/qom/object.c b/qom/object.c
index 4609e34a6a..75d1d48944 100644
--- a/qom/object.c
+++ b/qom/object.c
@@ -392,6 +392,60 @@ void object_initialize(void *data, size_t size, const char *typename)
     object_initialize_with_type(data, size, type);
 }
 
+void object_initialize_child(Object *parentobj, const char *propname,
+                             void *childobj, size_t size, const char *type,
+                             Error **errp, ...)
+{
+    va_list vargs;
+
+    va_start(vargs, errp);
+    object_initialize_childv(parentobj, propname, childobj, size, type, errp,
+                             vargs);
+    va_end(vargs);
+}
+
+void object_initialize_childv(Object *parentobj, const char *propname,
+                              void *childobj, size_t size, const char *type,
+                              Error **errp, va_list vargs)
+{
+    Error *local_err = NULL;
+    Object *obj;
+
+    object_initialize(childobj, size, type);
+    obj = OBJECT(childobj);
+
+    object_set_propv(obj, &local_err, vargs);
+    if (local_err) {
+        goto out;
+    }
+
+    object_property_add_child(parentobj, propname, obj, &local_err);
+    if (local_err) {
+        goto out;
+    }
+
+    if (object_dynamic_cast(obj, TYPE_USER_CREATABLE)) {
+        user_creatable_complete(obj, &local_err);
+        if (local_err) {
+            object_unparent(obj);
+            goto out;
+        }
+    }
+
+    /*
+     * Since object_property_add_child added a reference to the child object,
+     * we can drop the reference added by object_initialize(), so the child
+     * property will own the only reference to the object.
+     */
+    object_unref(obj);
+
+out:
+    if (local_err) {
+        error_propagate(errp, local_err);
+        object_unref(obj);
+    }
+}
+
 static inline bool object_property_is_child(ObjectProperty *prop)
 {
     return strstart(prop->type, "child<", NULL);