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-rw-r--r--qapi/migration.json60
1 files changed, 30 insertions, 30 deletions
diff --git a/qapi/migration.json b/qapi/migration.json
index 5f6b06172c..115181f4a5 100644
--- a/qapi/migration.json
+++ b/qapi/migration.json
@@ -667,18 +667,18 @@
 #                       Defaults to none. (Since 5.0)
 #
 # @multifd-zlib-level: Set the compression level to be used in live
-#          migration, the compression level is an integer between 0
-#          and 9, where 0 means no compression, 1 means the best
-#          compression speed, and 9 means best compression ratio which
-#          will consume more CPU.
-#          Defaults to 1. (Since 5.0)
+#                      migration, the compression level is an integer between 0
+#                      and 9, where 0 means no compression, 1 means the best
+#                      compression speed, and 9 means best compression ratio which
+#                      will consume more CPU.
+#                      Defaults to 1. (Since 5.0)
 #
 # @multifd-zstd-level: Set the compression level to be used in live
-#          migration, the compression level is an integer between 0
-#          and 20, where 0 means no compression, 1 means the best
-#          compression speed, and 20 means best compression ratio which
-#          will consume more CPU.
-#          Defaults to 1. (Since 5.0)
+#                      migration, the compression level is an integer between 0
+#                      and 20, where 0 means no compression, 1 means the best
+#                      compression speed, and 20 means best compression ratio which
+#                      will consume more CPU.
+#                      Defaults to 1. (Since 5.0)
 #
 # @block-bitmap-mapping: Maps block nodes and bitmaps on them to
 #          aliases for the purpose of dirty bitmap migration.  Such
@@ -827,18 +827,18 @@
 #                       Defaults to none. (Since 5.0)
 #
 # @multifd-zlib-level: Set the compression level to be used in live
-#          migration, the compression level is an integer between 0
-#          and 9, where 0 means no compression, 1 means the best
-#          compression speed, and 9 means best compression ratio which
-#          will consume more CPU.
-#          Defaults to 1. (Since 5.0)
+#                      migration, the compression level is an integer between 0
+#                      and 9, where 0 means no compression, 1 means the best
+#                      compression speed, and 9 means best compression ratio which
+#                      will consume more CPU.
+#                      Defaults to 1. (Since 5.0)
 #
 # @multifd-zstd-level: Set the compression level to be used in live
-#          migration, the compression level is an integer between 0
-#          and 20, where 0 means no compression, 1 means the best
-#          compression speed, and 20 means best compression ratio which
-#          will consume more CPU.
-#          Defaults to 1. (Since 5.0)
+#                      migration, the compression level is an integer between 0
+#                      and 20, where 0 means no compression, 1 means the best
+#                      compression speed, and 20 means best compression ratio which
+#                      will consume more CPU.
+#                      Defaults to 1. (Since 5.0)
 #
 # @block-bitmap-mapping: Maps block nodes and bitmaps on them to
 #          aliases for the purpose of dirty bitmap migration.  Such
@@ -1023,18 +1023,18 @@
 #                       Defaults to none. (Since 5.0)
 #
 # @multifd-zlib-level: Set the compression level to be used in live
-#          migration, the compression level is an integer between 0
-#          and 9, where 0 means no compression, 1 means the best
-#          compression speed, and 9 means best compression ratio which
-#          will consume more CPU.
-#          Defaults to 1. (Since 5.0)
+#                      migration, the compression level is an integer between 0
+#                      and 9, where 0 means no compression, 1 means the best
+#                      compression speed, and 9 means best compression ratio which
+#                      will consume more CPU.
+#                      Defaults to 1. (Since 5.0)
 #
 # @multifd-zstd-level: Set the compression level to be used in live
-#          migration, the compression level is an integer between 0
-#          and 20, where 0 means no compression, 1 means the best
-#          compression speed, and 20 means best compression ratio which
-#          will consume more CPU.
-#          Defaults to 1. (Since 5.0)
+#                      migration, the compression level is an integer between 0
+#                      and 20, where 0 means no compression, 1 means the best
+#                      compression speed, and 20 means best compression ratio which
+#                      will consume more CPU.
+#                      Defaults to 1. (Since 5.0)
 #
 # @block-bitmap-mapping: Maps block nodes and bitmaps on them to
 #          aliases for the purpose of dirty bitmap migration.  Such