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* build-sys: fix crlf-ending C codeMarc-André Lureau2023-02-021-16/+0
| | | | | | | | | | | | | | On msys2, the shader-to-C script produces bad C: ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror] Fix it by changing the line ending from crlf to lf, and convert the script to Python (qemu build seems perl-free after that). Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Thomas Huth <thuth@redhat.com> Message-Id: <20230110132700.833690-2-marcandre.lureau@redhat.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20230124180127.1881110-6-alex.bennee@linaro.org>
* scripts: Switch to more portable Perl shebangKamil Rytarowski2017-05-101-1/+1
| | | | | | | | | | | | | | | | | | | The default NetBSD package manager is pkgsrc and it installs Perl along other third party programs under custom and configurable prefix. The default prefix for binary prebuilt packages is /usr/pkg, and the Perl executable lands in /usr/pkg/bin/perl. This change switches "/usr/bin/perl" to "/usr/bin/env perl" as it's the most portable solution that should work for almost everybody. Perl's executable is detected automatically. This change switches -w option passed to the executable with more modern "use warnings;" approach. There is no functional change to the default behavior. Signed-off-by: Kamil Rytarowski <n54@gmx.com> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
* opengl: add shader build infrastructureGerd Hoffmann2015-05-051-0/+16
perl script to transform shader programs into c include files with static string constands containing the shader programs, so we can easily embed them into qemu. Also some Makefile logic for them. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>