| Commit message (Collapse) | Author | Age | Files | Lines |
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On msys2, the shader-to-C script produces bad C:
./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror]
Fix it by changing the line ending from crlf to lf, and convert the
script to Python (qemu build seems perl-free after that).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20230110132700.833690-2-marcandre.lureau@redhat.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20230124180127.1881110-6-alex.bennee@linaro.org>
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The default NetBSD package manager is pkgsrc and it installs Perl
along other third party programs under custom and configurable prefix.
The default prefix for binary prebuilt packages is /usr/pkg, and the
Perl executable lands in /usr/pkg/bin/perl.
This change switches "/usr/bin/perl" to "/usr/bin/env perl" as it's
the most portable solution that should work for almost everybody.
Perl's executable is detected automatically.
This change switches -w option passed to the executable with more
modern "use warnings;" approach. There is no functional change to the
default behavior.
Signed-off-by: Kamil Rytarowski <n54@gmx.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
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perl script to transform shader programs into c include files with
static string constands containing the shader programs, so we can
easily embed them into qemu. Also some Makefile logic for them.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
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