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authorChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:34:26 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:35:44 +0000
commit25f8033d556aa17afaea4a5196ea7a69fe248320 (patch)
tree0f056db167683be54ea1e5e72d29d6069af55e7d /results/classifier/deepseek-2-tmp/reasoning/graphic/1890312
parent8e6da29e4ee5fc14bc1cc816a24f21271f14090d (diff)
downloadqemu-analysis-25f8033d556aa17afaea4a5196ea7a69fe248320.tar.gz
qemu-analysis-25f8033d556aa17afaea4a5196ea7a69fe248320.zip
add new temporary deepseek-r1:14b results
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+<think>
+Okay, so I'm trying to classify this bug report into one of the given categories. Let's see what the problem is.
+
+The user mentioned a segfault in `artist_vram_read`. Segfaults usually mean there's an invalid memory access happening. Looking at the backtrace, the error occurs in `artist.c` at line 1174. The function name suggests it's related to reading from VRAM (Video RAM), which is part of the graphics handling.
+
+The stack trace shows that after `artist_vram_read`, it goes through several memory-related functions like `memory_region_read_accessor`. But the root cause seems to be in how the artist is accessing the VRAM, possibly due to incorrect addressing or invalid memory operations. 
+
+Since `artist_vram_read` is part of the display subsystem and handles graphics data, the issue likely falls under the 'graphic' category.
+</think>
+
+The bug report involves a segfault occurring in `artist_vram_read`, which is related to accessing VRAM for graphical purposes. This points to an issue with the graphics handling.
+
+Answer: graphic
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