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| author | Christian Krinitsin <mail@krinitsin.com> | 2025-07-03 07:27:52 +0000 |
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| committer | Christian Krinitsin <mail@krinitsin.com> | 2025-07-03 07:27:52 +0000 |
| commit | d0c85e36e4de67af628d54e9ab577cc3fad7796a (patch) | |
| tree | f8f784b0f04343b90516a338d6df81df3a85dfa2 /results/classifier/deepseek-2/reasoning/other/129 | |
| parent | 7f4364274750eb8cb39a3e7493132fca1c01232e (diff) | |
| download | qemu-analysis-d0c85e36e4de67af628d54e9ab577cc3fad7796a.tar.gz qemu-analysis-d0c85e36e4de67af628d54e9ab577cc3fad7796a.zip | |
add deepseek and gemma results
Diffstat (limited to 'results/classifier/deepseek-2/reasoning/other/129')
| -rw-r--r-- | results/classifier/deepseek-2/reasoning/other/129 | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/results/classifier/deepseek-2/reasoning/other/129 b/results/classifier/deepseek-2/reasoning/other/129 new file mode 100644 index 000000000..9d5c9b833 --- /dev/null +++ b/results/classifier/deepseek-2/reasoning/other/129 @@ -0,0 +1,15 @@ +<think> +Okay, so I need to classify this bug report for QEMU into one of the given categories. Let me read through the information carefully. + +The user mentioned a build failure due to conflicts with the C++20 version header. They provided steps to reproduce using different versions of QEMU via Homebrew. + +Looking at the possible categories, I see options like mistranslation, assembly, device, network, etc. The issue here is related to the build process specifically with headers in C++, which seems more about compilation and not something specific to the runtime behavior or hardware emulation. + +I don't think it's a translation issue because that would relate to how code is converted from one architecture to another. It's also not an assembly lowering problem since that's part of the compiler steps, but build failures due to headers might be related to build system issues rather than the actual assembly code. + +The problem seems to stem from the C++20 version header conflicting during compilation. Since this is a build-time issue and not something that affects runtime behavior or specific components like devices or network, it doesn't fit into categories like 'device' or 'network'. It's more about the build environment and compatibility with the headers. + +The closest category would be 'other' because it's a build failure related to header conflicts in C++, which isn't directly tied to any of the other specific areas listed. So, I'll go with 'other'. +</think> + +other \ No newline at end of file |