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| author | Christian Krinitsin <mail@krinitsin.com> | 2025-07-16 14:55:48 +0200 |
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| committer | Christian Krinitsin <mail@krinitsin.com> | 2025-07-16 14:55:48 +0200 |
| commit | 63d2e9d409831aa8582787234cae4741847504b7 (patch) | |
| tree | 595fae753d2eb293437226eaab2eed208463f132 /results/scraper/box64/488 | |
| parent | 2843bb65aeaeb86eb89bf3d9690db61b9dc6306e (diff) | |
| download | qemu-analysis-63d2e9d409831aa8582787234cae4741847504b7.tar.gz qemu-analysis-63d2e9d409831aa8582787234cae4741847504b7.zip | |
add box64 bug reports box64
Diffstat (limited to 'results/scraper/box64/488')
| -rw-r--r-- | results/scraper/box64/488 | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/results/scraper/box64/488 b/results/scraper/box64/488 new file mode 100644 index 000000000..cf1b5ee2a --- /dev/null +++ b/results/scraper/box64/488 @@ -0,0 +1,39 @@ +ARK, Valheim servers broken after a43186d +*moved over from discord - short summary:* + +On ecca96c my friends valheim pi crashed roughly an hour after the server was started. + +<details><summary><b>Valheim server infinite looping errors</b></summary> +<pre> + +### These two errors will loop until the RAM is full and the Pi locks up + +MethodAccessException: Method `System.Collections.HashHelpers.GetPrime(int)' is inaccessible from method `System.Collections.Generic.HashSet`1[Vector2i].Initialize(int)' + at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_throw_method_access(intptr,intptr) + at System.Collections.Generic.HashSet`1[T].Initialize (System.Int32 capacity) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 + at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x00008] in <68e158d27fe241d98987327fa70dfbd6>:0 + at System.Collections.Generic.HashSet`1[T].Add (T item) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 + at ZoneSystem.SetZoneGenerated (Vector2i zoneID) [0x00000] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.SpawnZone (Vector2i zoneID, ZoneSystem+SpawnMode mode, UnityEngine.GameObject& root) [0x00119] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.PokeLocalZone (Vector2i zoneID) [0x00037] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.CreateLocalZones (UnityEngine.Vector3 refPoint) [0x00008] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.Update () [0x00091] in <617986ed2f06468487af280e8d8f7c04>:0 +MethodAccessException: Method `System.Collections.HashHelpers.GetPrime(int)' is inaccessible from method `System.Collections.Generic.HashSet`1[Vector2i].Initialize(int)' + at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_throw_method_access(intptr,intptr) + at System.Collections.Generic.HashSet`1[T].Initialize (System.Int32 capacity) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 + at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x00008] in <68e158d27fe241d98987327fa70dfbd6>:0 + at System.Collections.Generic.HashSet`1[T].Add (T item) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 + at ZoneSystem.SetZoneGenerated (Vector2i zoneID) [0x00000] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.SpawnZone (Vector2i zoneID, ZoneSystem+SpawnMode mode, UnityEngine.GameObject& root) [0x00119] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.PokeLocalZone (Vector2i zoneID) [0x00037] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.CreateLocalZones (UnityEngine.Vector3 refPoint) [0x00045] in <617986ed2f06468487af280e8d8f7c04>:0 + at ZoneSystem.Update () [0x00091] in <617986ed2f06468487af280e8d8f7c04>:0 + +</pre></details> + +Did a `git bisect`: + - a43186d is the last confirmed working state + - a186b22 here even the server crashes while starting + +Will compile c821fd9 and test it with `BOX64_DYNAREC_BLEEDING_EDGE=0 BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_STRONGMEM=2` + |