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authorChristian Krinitsin <mail@krinitsin.com>2025-07-16 14:55:48 +0200
committerChristian Krinitsin <mail@krinitsin.com>2025-07-16 14:55:48 +0200
commit63d2e9d409831aa8582787234cae4741847504b7 (patch)
tree595fae753d2eb293437226eaab2eed208463f132 /results/scraper/box64/488
parent2843bb65aeaeb86eb89bf3d9690db61b9dc6306e (diff)
downloadqemu-analysis-63d2e9d409831aa8582787234cae4741847504b7.tar.gz
qemu-analysis-63d2e9d409831aa8582787234cae4741847504b7.zip
add box64 bug reports box64
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+ARK, Valheim servers broken after a43186d
+*moved over from discord - short summary:*

+

+On ecca96c my friends valheim pi crashed roughly an hour after the server was started.

+

+<details><summary><b>Valheim server infinite looping errors</b></summary>

+<pre>

+

+### These two errors will loop until the RAM is full and the Pi locks up

+

+MethodAccessException: Method `System.Collections.HashHelpers.GetPrime(int)' is inaccessible from method `System.Collections.Generic.HashSet`1[Vector2i].Initialize(int)'

+  at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_throw_method_access(intptr,intptr)

+  at System.Collections.Generic.HashSet`1[T].Initialize (System.Int32 capacity) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 

+  at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x00008] in <68e158d27fe241d98987327fa70dfbd6>:0 

+  at System.Collections.Generic.HashSet`1[T].Add (T item) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 

+  at ZoneSystem.SetZoneGenerated (Vector2i zoneID) [0x00000] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.SpawnZone (Vector2i zoneID, ZoneSystem+SpawnMode mode, UnityEngine.GameObject& root) [0x00119] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.PokeLocalZone (Vector2i zoneID) [0x00037] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.CreateLocalZones (UnityEngine.Vector3 refPoint) [0x00008] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.Update () [0x00091] in <617986ed2f06468487af280e8d8f7c04>:0 

+MethodAccessException: Method `System.Collections.HashHelpers.GetPrime(int)' is inaccessible from method `System.Collections.Generic.HashSet`1[Vector2i].Initialize(int)'

+  at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_throw_method_access(intptr,intptr)

+  at System.Collections.Generic.HashSet`1[T].Initialize (System.Int32 capacity) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 

+  at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x00008] in <68e158d27fe241d98987327fa70dfbd6>:0 

+  at System.Collections.Generic.HashSet`1[T].Add (T item) [0x00000] in <68e158d27fe241d98987327fa70dfbd6>:0 

+  at ZoneSystem.SetZoneGenerated (Vector2i zoneID) [0x00000] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.SpawnZone (Vector2i zoneID, ZoneSystem+SpawnMode mode, UnityEngine.GameObject& root) [0x00119] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.PokeLocalZone (Vector2i zoneID) [0x00037] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.CreateLocalZones (UnityEngine.Vector3 refPoint) [0x00045] in <617986ed2f06468487af280e8d8f7c04>:0 

+  at ZoneSystem.Update () [0x00091] in <617986ed2f06468487af280e8d8f7c04>:0

+

+</pre></details>

+

+Did a `git bisect`:

+ - a43186d is the last confirmed working state

+ - a186b22 here even the server crashes while starting

+

+Will compile c821fd9 and test it with `BOX64_DYNAREC_BLEEDING_EDGE=0 BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_STRONGMEM=2` 

+