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| author | Christian Krinitsin <mail@krinitsin.com> | 2025-07-17 09:10:43 +0200 |
|---|---|---|
| committer | Christian Krinitsin <mail@krinitsin.com> | 2025-07-17 09:10:43 +0200 |
| commit | f2ec263023649e596c5076df32c2d328bc9393d2 (patch) | |
| tree | 5dd86caab46e552bd2e62bf9c4fb1a7504a44db4 /results/scraper/fex/1374 | |
| parent | 63d2e9d409831aa8582787234cae4741847504b7 (diff) | |
| download | qemu-analysis-main.tar.gz qemu-analysis-main.zip | |
Diffstat (limited to 'results/scraper/fex/1374')
| -rw-r--r-- | results/scraper/fex/1374 | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/results/scraper/fex/1374 b/results/scraper/fex/1374 new file mode 100644 index 000000000..755783038 --- /dev/null +++ b/results/scraper/fex/1374 @@ -0,0 +1,4 @@ +Incorrect orbital familiars movement in The Binding of Isaac: Rebirth +Orbital familiars are supposed to spin in a circular motion around the main character. In FEX however they bounce around in a semi-circle, changing movement direction each time they have moved by 180°. This can easily be reproduced within few seconds in challenge 6 ("Solar System"), where the main character starts with a number of orbital familiars that each have this problem. + +This also affects enemy groups that normally arrange in circles, such as the pink ring flies, which arrange in a semi-circle in FEX instead. |