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authorChristian Krinitsin <mail@krinitsin.com>2025-07-17 09:10:43 +0200
committerChristian Krinitsin <mail@krinitsin.com>2025-07-17 09:10:43 +0200
commitf2ec263023649e596c5076df32c2d328bc9393d2 (patch)
tree5dd86caab46e552bd2e62bf9c4fb1a7504a44db4 /results/scraper/fex/2718
parent63d2e9d409831aa8582787234cae4741847504b7 (diff)
downloadqemu-analysis-main.tar.gz
qemu-analysis-main.zip
add downloaded fex bug-reports HEAD main
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+Spider-Man: Miles Morales launcher takes a long time to start
+This is weirdly anomalous and seems to be hitting some edge case in FEX's emulation. I have noticed a couple of D3D12 games that have this issue but Miles Morales seems to be the easiest to test since it loads in to a launcher instead of directly in to a game.

+

+The syscall behaviour is very peculiar as well since the CPU thread that is at 100% load is only calling madvise periodically
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