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| author | Christian Krinitsin <mail@krinitsin.com> | 2025-07-17 09:10:43 +0200 |
|---|---|---|
| committer | Christian Krinitsin <mail@krinitsin.com> | 2025-07-17 09:10:43 +0200 |
| commit | f2ec263023649e596c5076df32c2d328bc9393d2 (patch) | |
| tree | 5dd86caab46e552bd2e62bf9c4fb1a7504a44db4 /results/scraper/fex/3670 | |
| parent | 63d2e9d409831aa8582787234cae4741847504b7 (diff) | |
| download | qemu-analysis-main.tar.gz qemu-analysis-main.zip | |
Diffstat (limited to 'results/scraper/fex/3670')
| -rw-r--r-- | results/scraper/fex/3670 | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/results/scraper/fex/3670 b/results/scraper/fex/3670 new file mode 100644 index 000000000..b991ac2b1 --- /dev/null +++ b/results/scraper/fex/3670 @@ -0,0 +1,27 @@ +Fallout: New Vegas slow in-game due to x87 soft float +Both its primary thread and another logic thread are maxing out two CPU cores due to x87 soft float. +This game requires softfloat because logic is otherwise broken with reduced precision mode. +- NPCs stop walking +- Character movement with keyboard does stutter stepping + +``` +Tested by walking outside of the starting house and staring directly at the floor. + +// Primary Thread +// 27.2% - In X87 softfloat handlers + +// Logic Thread? - Total 50.65% +// 7.58% - F80ADD +// 6.9% - softfloat_roundPackToExtF80 +// 6.76% - F80SUB +// 5.60% - softfloat_subMagsExtF80 +// 4.77% + 0.14% - F80CVT +// 4.62% + 0.18% - F80CVTTO +// 3.47% - softfloat_addMagsExtF80 +// 3.33% - extF80_mul +// 2.77% - softfloat_roundPackToF32 +// 2.06% - f32_to_extF80 +// 1.65% - F80MUL +// 0.51% - F80CVTINT +// 0.31% - F80CMP +``` \ No newline at end of file |