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authorChristian Krinitsin <mail@krinitsin.com>2025-07-17 09:10:43 +0200
committerChristian Krinitsin <mail@krinitsin.com>2025-07-17 09:10:43 +0200
commitf2ec263023649e596c5076df32c2d328bc9393d2 (patch)
tree5dd86caab46e552bd2e62bf9c4fb1a7504a44db4 /results/scraper/fex/4084
parent63d2e9d409831aa8582787234cae4741847504b7 (diff)
downloadqemu-analysis-main.tar.gz
qemu-analysis-main.zip
add downloaded fex bug-reports HEAD main
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+Ara: History Untold: Hang or Close 
+**What Game**

+Ara: History Untold

+https://store.steampowered.com/app/2021880/Ara_History_Untold/

+

+**Describe the bug**

+In a release build, FEX hangs in `HandleThreadDeletion` in a mutex. In a debug build the game seems to early exit.

+

+**To Reproduce**

+Steps to reproduce the behavior:

+1. Start the game

+2. Click `Continue` for unknown GPU

+3. Watch the game hang or close

+

+**Expected behavior**

+Expect to get in-game.

+

+**System information:**

+ - OS: Ubuntu 24.04 LTS

+ - CPU/SoC: Snapdragon X Elite

+ - Video driver version: Mesa 24.2.0 (git-22fafc9824) 

+ - RootFS used: Ubuntu 24.04

+ - FEX version: FEX-2409-127-g3c3e7e9

+ - Thunks Enabled: No

+

+**Additional context**

+ - Is this an x86 or x86-64 game: x86-64

+ - Does this reproduce on AArch64 with Radeon/Intel/Nvidia: Untested

+ - Is this a Vulkan game: No

+   - If Yes, What is your Vulkan driver:

+

+`[ASSERT][6543.472828618][12916.12919] Signals in dispatcher have unsynchronized context` in Debug build