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Diffstat (limited to 'results/classifier/accel-gemma3:12b/tcg/1873339')
| -rw-r--r-- | results/classifier/accel-gemma3:12b/tcg/1873339 | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/results/classifier/accel-gemma3:12b/tcg/1873339 b/results/classifier/accel-gemma3:12b/tcg/1873339 new file mode 100644 index 000000000..99f68282d --- /dev/null +++ b/results/classifier/accel-gemma3:12b/tcg/1873339 @@ -0,0 +1,8 @@ + +Qemu DOS Quake - 640x480 and above resolutions - Unable to load VESA palette in dos prompt and game crashing are not working + +I have problem make Quake Demo working with 640x480+, with 320x200 working fine. +I tried 3 virtual videocards settings: -vga cirrus 640x480 is not available, probably emulated GPU has not enough VRAM or some Vesa2 utility is needed. For -vga std and -vga vmware // 640x480 is available in game menu, but when i tried to set it, im getting: Unable to load VESA palette in dos prompt and game crashing. +With vmware svgaII other Q2DOS 640x480 and 1024x768 its working fine, so it not working only with some games. + + Qemu 4.2, its same on Linux and Windows. \ No newline at end of file |