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+<think>
+Alright, I need to classify this bug report for QEMU into one of the given categories. Let me start by reading the bug report carefully.
+
+The user mentioned an error in ui/sdl2-2d.c at line 120: sdl2_2d_switch. The message says that when selecting SDL display in the resolution switch, QEMU exits with a core dump and mentions "code should not be reached." This suggests there's an issue where the code is attempting to execute something it wasn't supposed to.
+
+Looking at the context provided: the user has a Cyrus+ PowerPc P5020 machine with 4GB RAM and a Radeon 6570. The problem also affects a PowerMac G5 quad, and they're using Mate 16.04 as their distro.
+
+The error occurs in the SDL display selection during resolution switching. Since this is related to the graphical user interface (SDL), it's likely a graphics-related issue. The categories given include 'graphic' which seems appropriate here because the bug affects the display and UI components.
+
+Other possible categories like 'mistranslation' or 'assembly' don't fit as well since the issue isn't about translation errors or low-level assembly code. It's more about the graphical interface crashing, so 'graphic' is the best fit.
+</think>
+
+The error occurs in the SDL2 2D display handling during resolution switching, leading to a core dump. This relates directly to the graphical user interface of QEMU.
+
+**Answer:** graphic
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