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Diffstat (limited to 'results/classifier/gemma3:12b/peripherals/1858488')
| -rw-r--r-- | results/classifier/gemma3:12b/peripherals/1858488 | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/results/classifier/gemma3:12b/peripherals/1858488 b/results/classifier/gemma3:12b/peripherals/1858488 new file mode 100644 index 000000000..58826b9e0 --- /dev/null +++ b/results/classifier/gemma3:12b/peripherals/1858488 @@ -0,0 +1,30 @@ + +qemu git && 4.2: timed audio issues with sb16, gus not working? + + +I have built [both] current git, and 4.2.0, there are issues with audio/soundhw for both. + +Specifics: + +Linux nullrig 5.3.0-24-generic #26-Ubuntu SMP Thu Nov 14 01:33:18 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux + +Out of source build, successful for both: + +../configure --prefix=/opt/qemu --target-list=i386-softmmu,mips64el-softmmu ---enable-sdl --enable-sdl-image --enable-lzo --enable-bzip2 --enable-avx2 --enable-kvm --enable-membarrier --enable-plugin + +Call: + +./qemu -machine pc,accel=kvm,usb=off -cpu pentium -m 64 -rtc base=localtime -parallel none -soundhw sb16,adlib,pcspk -device cirrus-vga,bus=pci.0 -drive id=disk1,file=doom.cow,format=qcow2,if=virtio -audiodev pa,id=pa + +Audio for sb16 sounds ok, however if i switch to a timer based audio: -audiodev wav + +The output is wrong.. I had assumed it was all timer based audio, however it seems to be limited to sb16. + +So I then tried the next popular/compatible audio device for dos games: gravis ultrasound [gus]. + +I get no output at all for it. +I have tried more than one piece of software, DOOM shareware is any easy example. + +I realize there are better solutions for playing DOS games, however I am interested in snapshot support which many of them lack. + +I am willing to put the work into fixing it myself if need be, however i'm not very familiar with the audio backend. Specifically, it is already mixed into a single buffer, if 'adlib' driver is already working: (audio_pcm_ops.write() output is correct on timer based output) I failed to see how it affects emulation of the sound blaster. \ No newline at end of file |