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Diffstat (limited to 'results/classifier/qwen3:32b/reasoning/instruction/1435')
| -rw-r--r-- | results/classifier/qwen3:32b/reasoning/instruction/1435 | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/results/classifier/qwen3:32b/reasoning/instruction/1435 b/results/classifier/qwen3:32b/reasoning/instruction/1435 new file mode 100644 index 000000000..970ecd158 --- /dev/null +++ b/results/classifier/qwen3:32b/reasoning/instruction/1435 @@ -0,0 +1,7 @@ +<think> +Okay, let's see. The user provided a bug report about QEMU's TCG code having an infinite recursion in the function tcg_gen_mulu2_i32 on certain 32-bit hosts. The problem arises when neither TCG_TARGET_HAS_mulu2_i32 nor TCG_TARGET_HAS_muluh_i32 is available. The steps to reproduce show that tcg_gen_mulu2_i32 calls tcg_gen_mul_i64, which on 32-bit hosts ends up calling back to tcg_gen_mulu2_i32, creating a loop. + +So, the categories to choose from are instruction, syscall, or runtime. The issue here is about the code generation in TCG, which is part of the emulator's internal handling of instructions. The recursion happens during the generation of code for multiplication operations. Since it's related to how instructions are generated and handled by the TCG (Translation-Compilation Generator), it's an issue with the instruction set or the way instructions are processed. The infinite recursion leads to a runtime error eventually, but the root cause is in the instruction handling logic. Therefore, the correct category should be "instruction". +</think> + +instruction \ No newline at end of file |