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+Unable to run《A Short Hike》 on handheld ARM devices 
+Dear ptitSeb,I noticed that "A short Hike" was described on the game compatibility list as running well, so I tried to load it again on my Powkiddy RGB30 (Rockchip RK3566), with parameters  “PAN_MESA_DEBUG=gl3”,Then it stalled after outputting the following information . (These commands are executed through SSH , because debug information is not visible if I run it by launching .sh script directly through portmaster on the handheld device which also failed (Just black screen, no sound) )

+

+

+Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL SHA1 SHA2 PageSize:4096 Running on Cortex-A55 with 4 Cores

+Params database has 48 entries

+Params database has 48 entries

+BOX64: Didn't detect 48bits of address space, considering it's 39bits

+Counted 21 Env var

+BOX64 LIB PATH: /usr/lib/:/usr/lib32/:/roms2/ports/psebay/libs/:./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/

+BOX64 BIN PATH: ./:bin/:/usr/local/sbin/:/usr/local/bin/:/usr/sbin/:/usr/bin/:/sbin/:/bin/

+Looking for ./AShortHike.x86_64

+Rename process to "AShortHike.x86_64"

+Using emulated UnityPlayer.so

+Using native(wrapped) libm.so.6

+Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+Using native(wrapped) libdl.so.2

+Using native(wrapped) libutil.so.1

+Using native(wrapped) librt.so.1

+Using native(wrapped) libbsd.so.0

+Found path: /roms2/ports/ASH/game/AShortHike.x86_64

+Using native(wrapped) libX11.so.6

+Using native(wrapped) libXext.so.6

+Using native(wrapped) libxcb.so.1

+Using native(wrapped) libXau.so.6

+Using native(wrapped) libXdmcp.so.6

+Using native(wrapped) libXcursor.so.1

+Using native(wrapped) libXinerama.so.1

+Using native(wrapped) libXi.so.6

+Using native(wrapped) libXrandr.so.2

+Using native(wrapped) libXrender.so.1

+Using native(wrapped) libXss.so.1

+Using native(wrapped) libXxf86vm.so.1

+

+-------------------------------------------------

+

+I also check  the path game\conf\unity3d\adamgryu\A Short Hike\, there is a  Player.log which shows:

+

+Using emulated /roms2/ports/ASH/game/AShortHike_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so

+MonoBleedingEdge detected, disable Dynarec BigBlock and enable Dynarec StrongMem

+Mono path[0] = '/roms2/ports/ASH/game/AShortHike_Data/Managed'

+Mono config path = '/roms2/ports/ASH/game/AShortHike_Data/MonoBleedingEdge/etc'

+Using emulated /roms2/ports/ASH/game/AShortHike_Data/Plugins/UnityFbxSdkNative.so

+Using native(wrapped) libxml2.so.2

+Using native(wrapped) libz.so.1

+Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6

+Warning: Global Symbol _ZN9__gnu_cxx21zoneinfo_dir_overrideEv not found, cannot apply R_X86_64_GLOB_DAT @0x3f0624e268 ((nil)) in /lib/x86_64-linux-gnu/libstdc++.so.6

+Warning: Weak Symbol _ITM_memcpyRtWn not found, cannot apply R_X86_64_JUMP_SLOT @0x3f0624f060 (0x9c0f6)

+Warning: Weak Symbol _ITM_RU1 not found, cannot apply R_X86_64_JUMP_SLOT @0x3f0624f6a0 (0x9cd76)

+Warning: Weak Symbol _ZGTtdlPv not found, cannot apply R_X86_64_JUMP_SLOT @0x3f0624fb00 (0x9d636)

+Warning: Weak Symbol _ITM_RU8 not found, cannot apply R_X86_64_JUMP_SLOT @0x3f0624fff8 (0x9e026)

+Warning: Weak Symbol _ITM_memcpyRnWt not found, cannot apply R_X86_64_JUMP_SLOT @0x3f062504a8 (0x9e986)

+Warning: Weak Symbol _ZGTtnam not found, cannot apply R_X86_64_JUMP_SLOT @0x3f06250c88 (0x9f946)

+Preloaded 'UnityFbxSdkNative.so'

+Using emulated /roms2/ports/ASH/game/AShortHike_Data/Plugins/libsteam_api.so

+Preloaded 'libsteam_api.so'

+Unable to load player prefs

+Desktop is 0 x 0 @ 0 Hz    <-----【there may be some wrong?】

+Using native(wrapped) libXcursor.so.1

+Using native(wrapped) libXinerama.so.1

+Using native(wrapped) libXi.so.6

+Using native(wrapped) libXrandr.so.2

+Using native(wrapped) libXss.so.1

+Using native(wrapped) libXxf86vm.so.1

+

+

+

+btw, I'm not sure if that is warranted, your box86/box64 project seems to have become part of openKylin's windows program running  compatibility layer called KWRE (Kylin Windows Runtime Environment,approximately box86/64+ wine + crossover), installed by default in many computers in China mainland.