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+Stardew Valley not working on RPi 5
+Anticipating the release of the new Stardew patch I decided I would try and get it going on my Pi 5.

+

+On previous Pis, all that had to be done was extract the linux installer, build box64, run the executable and off you go - eventually - but on the Pi 5 I get the following:

+

+kyle@raspberrypi:~/Games/SDV/data/noarch/game $ ./StardewValley

+./StardewValley: line 7: sw_vers: command not found

+ PageSize:16384 Running on Cortex-A76 with 4 Cores

+Params database has 60 entries

+Box64 v0.2.7 33846405 built on Mar 10 2024 04:22:43

+BOX64: Detected 48bits at least of address space

+Counted 50 Env var

+BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/

+BOX64 BIN PATH: ./:bin/:/home/kyle/.local/bin/:/usr/local/sbin/:/usr/local/bin/:/usr/sbin/:/usr/bin/:/sbin/:/bin/:/usr/local/games/:/usr/games/

+Looking for ./Stardew Valley

+Rename process to "Stardew Valley"

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libdl.so.2

+Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6

+Using native(wrapped) libm.so.6

+Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+Using native(wrapped) libutil.so.1

+Using native(wrapped) librt.so.1

+Using native(wrapped) libbsd.so.0

+Using emulated /home/kyle/Games/SDV/data/noarch/game/libhostfxr.so

+Using emulated /home/kyle/Games/SDV/data/noarch/game/libhostpolicy.so

+Using emulated /home/kyle/Games/SDV/data/noarch/game/libcoreclr.so

+Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff046a3650 (0x71e86)

+Warning: Weak Symbol _ZTH12t_ThreadType not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff046a36e8 (0x71fb6)

+Warning: Weak Symbol _ZTH27t_pStackWalkerWalkingThread not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff046a36f0 (0x71fc6)

+Warning: Weak Symbol _ZTHN9StressLog19t_pCurrentThreadLogE not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff046a3708 (0x71ff6)

+Warning: Weak Symbol _ZTH15t_CantStopCount not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff046a3710 (0x72006)

+Warning: Weak Symbol _ZTH16t_CantAllocCount not found, cannot apply R_X86_64_JUMP_SLOT @0x7fff046a3778 (0x720d6)

+Using emulated /home/kyle/Games/SDV/data/noarch/game/libcoreclrtraceptprovider.so

+Error loading needed lib liblttng-ust.so.0

+Error loading one of needed lib

+Error initializing needed lib /home/kyle/Games/SDV/data/noarch/game/libcoreclrtraceptprovider.so

+Error loading needed lib liblttng-ust-tracepoint.so.0

+Warning: Cannot dlopen("liblttng-ust-tracepoint.so.0"/0x7fff04591e30, 102)

+Error loading needed lib liblttng-ust-tracepoint.so.0

+Warning: Cannot dlopen("liblttng-ust-tracepoint.so.0"/0x7fff04591e30, 102)

+Using native(wrapped) libnuma.so

+Cannot create memory map (@0x7fff062f5000 0x38000/0xfff) for elf "/home/kyle/Games/SDV/data/noarch/game/libclrjit.so" error=22/Invalid argument

+Error: loading for elf /home/kyle/Games/SDV/data/noarch/game/libclrjit.so

+Fatal error. Failed to load JIT compiler

+NativeBT: ./Stardew Valley() [0x34a0c2f4]

+NativeBT: linux-vdso.so.1(__kernel_rt_sigreturn+0) [0x7fff1d14c7bc]

+NativeBT: /lib/aarch64-linux-gnu/libc.so.6(+0x80a10) [0x7fff1cfc0a10]

+NativeBT: /lib/aarch64-linux-gnu/libc.so.6(gsignal+0x1c) [0x7fff1cf7a76c]

+NativeBT: /lib/aarch64-linux-gnu/libc.so.6(abort+0xf0) [0x7fff1cf674bc]

+NativeBT: ./Stardew Valley() [0x34f61568]

+NativeBT: ./Stardew Valley() [0x349e5e30]

+NativeBT: ./Stardew Valley(my___libc_start_main+0x23c) [0x349fa9bc]

+NativeBT: ./Stardew Valley() [0x34a3aea0]

+NativeBT: ./Stardew Valley() [0x34f61568]

+NativeBT: ./Stardew Valley() [0x349e038c]

+NativeBT: /lib/aarch64-linux-gnu/libc.so.6(+0x27780) [0x7fff1cf67780]

+NativeBT: /lib/aarch64-linux-gnu/libc.so.6(__libc_start_main+0x98) [0x7fff1cf67858]

+NativeBT: ./Stardew Valley(_start+0x30) [0x349e0cf0]

+EmulatedBT: box64(abort+0) [0x50080]

+EmulatedBT: /home/kyle/Games/SDV/data/noarch/game/libcoreclr.so+4e582e [0x7fff044e582e]

+EmulatedBT: /home/kyle/Games/SDV/data/noarch/game/libcoreclr.so+4e577c [0x7fff044e577c]

+EmulatedBT: /home/kyle/Games/SDV/data/noarch/game/libcoreclr.so+1e3208 [0x7fff041e3208]

+EmulatedBT: ??? [0x7fff1ce6dfe0]

+EmulatedBT: ??? [(nil)]

+4166|SIGABRT @0x7fff1cfc0a10 (???(/lib/aarch64-linux-gnu/libc.so.6+0x80a10)) (x64pc=0x50093/???:"box64/abort + 0x13", rsp=0x7fff1ce6d888), for accessing 0x3e800001046 (code=-6)

+RAX:0xb229bab891314800 RCX:0x0000000000000000 RDX:0x0000000000000000 RBX:0x0000000000000001 

+RSP:0x00007fff1ce6d888 RBP:0x00007fff1ce6d890 RSI:0x00007fff046e9968 RDI:0x0000000000000003 

+ R8:0x00000000636a0670  R9:0x0000000000000000 R10:0xfffffffeffffffff R11:0x00000000636c1382 

+R12:0x0000000080131506 R13:0x00007fff0412298b R14:0x0000000080131506 R15:0x0000000000000000 

+ES:0x002b CS:0x0033 SS:0x002b DS:0x002b FS:0x0043 GS:0x0053 

+./StardewValley: line 27:  4166 Aborted                 ./"Stardew Valley" $@

+

+Built using the Pi 5 16K page options, but even with the regular Pi 5 build the result is the same.

+

+Hopefully someone knows what is going wrong! Cheers.
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