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Diffstat (limited to 'results/scraper/box64/1570')
| -rw-r--r-- | results/scraper/box64/1570 | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/results/scraper/box64/1570 b/results/scraper/box64/1570 new file mode 100644 index 000000000..a6752e807 --- /dev/null +++ b/results/scraper/box64/1570 @@ -0,0 +1,89 @@ +Random game freezes while using box64 +So i rather not say the name of the game but for some reason when i load into the menu or do something the game freezes, music keeps playing most of the time. + +I suspect the root cause is +A. Issues with the rendering engine (Unity) +B. Too little video memory +C. Graphical effects cause graphics engine to hang and box freezes due to not knowing what to do + +Possible Fixes +A. Beg dev for native arm version (Kinda out of my hands, maybe debugging?) +B. If possible use swap space or native ram +C. Add shortcut or error handler that resets the graphics engine +D. Performance mode? (If it even exists) +E. Open GL Flag that helps prevent hanging? + +Unity logs before crash +``` +requesting resize 1280 x 720 +resizing window to 1280 x 720 +Desktop is 1920 x 1080 @ 75 Hz +InitializeOrResetSwapChain 1280x720 hdr=0 samples=1 +Unloading 5 Unused Serialized files (Serialized files now loaded: 26) +Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 15343. +Total: 119.684518 ms (FindLiveObjects: 6.502703 ms CreateObjectMapping: 1.674297 ms MarkObjects: 108.802667 ms DeleteObjects: 2.539722 ms) + +Unloading 0 Unused Serialized files (Serialized files now loaded: 26) +Switching view from to Menu View (Fungus.View) +Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 15364. +Total: 80.597018 ms (FindLiveObjects: 5.428019 ms CreateObjectMapping: 1.178629 ms MarkObjects: 73.806222 ms DeleteObjects: 0.182649 ms) + +Changed game state to EmptyGameState to GameScript+MainMenuState +``` + +System Info +``` + _,met$$$$$gg. diego@diego-raspberry-pi-5 + ,g$$$$$$$$$$$$$$$P. -------------------------- + ,g$$P" """Y$$.". OS: Debian GNU/Linux 12 (bookworm) aarch64 + ,$$P' `$$$. Host: Raspberry Pi 5 Model B Rev 1.0 +',$$P ,ggs. `$$b: Kernel: 6.6.31+rpt-rpi-v8 +`d$$' ,$P"' . $$$ Uptime: 1 hour, 19 mins + $$P d$' , $$P Packages: 3154 (dpkg), 14 (flatpak), 8 (snap) + $$: $$. - ,d$$' Shell: bash 5.2.15 + $$; Y$b._ _,d$P' Resolution: 1920x1080 + Y$$. `.`"Y$$$$P"' DE: LXDE-pi-wayfire (Wayland) + `$$b "-.__ WM: wayfire + `Y$$ Theme: PiXnoir [GTK3] + `Y$$. Icons: PiXflat [GTK3] + `$$b. Terminal: lxterminal + `Y$$b. Terminal Font: Monospace 10 + `"Y$b._ CPU: Cortex-A76 (4) @ 2.400GHz + `""" GPU: V3D 7.1 + Memory: 2319MiB / 3987Mib + +``` + +Graphics Card info (Vulkan): +``` +name of display: :1 +display: :1 screen: 0 +direct rendering: Yes +Extended renderer info (GLX_MESA_query_renderer): + Vendor: Broadcom (0x14e4) + Device: V3D 7.1 (0xffffffff) + Version: 23.2.1 + Accelerated: yes + Video memory: 3987MB + Unified memory: yes + Preferred profile: core (0x1) + Max core profile version: 3.2 + Max compat profile version: 3.2 + Max GLES1 profile version: 1.1 + Max GLES[23] profile version: 3.1 +OpenGL vendor string: Broadcom +OpenGL renderer string: V3D 7.1 +OpenGL core profile version string: 3.2 (Core Profile) Mesa 23.2.1-1~bpo12+rpt3 +OpenGL core profile shading language version string: 3.30 +OpenGL core profile context flags: (none) +OpenGL core profile profile mask: core profile + +OpenGL version string: 3.2 (Compatibility Profile) Mesa 23.2.1-1~bpo12+rpt3 +OpenGL shading language version string: 3.30 +OpenGL context flags: (none) +OpenGL profile mask: compatibility profile + +OpenGL ES profile version string: OpenGL ES 3.1 Mesa 23.2.1-1~bpo12+rpt3 +OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 + +``` \ No newline at end of file |