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Diffstat (limited to 'results/scraper/box64/2305')
| -rw-r--r-- | results/scraper/box64/2305 | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/results/scraper/box64/2305 b/results/scraper/box64/2305 new file mode 100644 index 000000000..7bd57c454 --- /dev/null +++ b/results/scraper/box64/2305 @@ -0,0 +1,6 @@ +Enable PROTON_USE_WINED3D=1 for Box32 +Since Box32 does not wrap 32-bit Vulkan libraries yet, is it possible to set the environment variable `PROTON_USE_WINED3D=1` for Box32 only (not Box64 since Vulkan works for 64-bit games)? + +For example, I may run Steam which uses Box64 and Box32. Then I'll install various games. If I launch a 64-bit game, I want it to use DXVK so it uses Vulkan for the best DirectX translation. If I launch a 32-bit game, I want it to use WineD3D so it uses OpenGL for the best/only Box32 translation. + +Today, I'm simply using the Steam launch argument `PROTON_USE_WINED3D=1 %command%` for all of my old games. I was curious if it was possible to automate this within Box32. \ No newline at end of file |