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ARM QEMU doesn't enforce that RES0 bits in FPSCR are non-writeable

Hi all, we systematically tested the QEMU implementation for emulating arm user mode programs. We found that QEMU incorrectly emulate the FPSCR register. The following the proof of code:

/*********** Beginning of the bug: arm.c **********/

int printf(const char *format, ...);
unsigned char i0[0x10];
unsigned char o[0x10];
int main() {
    int k = 0;
    asm("mov r2, %0\n"
        "ldr r0, [r2]\n"::"r"((char *)(i0)));;
    asm("vmsr fpscr, r0");
    asm("mov r2, %0\n"
        "vmrs r4, fpscr\n"
        "str r4, [r2]\n"::"r"((char *)(o)));;
    for (k = 0; k < 0x10; k++)
        printf("%02x", o[0x10 - 1 - k]);
    printf("\n");
}
unsigned char i0[0x10] = {0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x28, 0x1c, 0xc7, 0x01, 0x00, 0x00, 0x00, 0x00};

/*********** End fo the bug **********/

When the program is compiled into arm binary code and running on a real arm machine, and running in qemu, we have the following result

$ arm-linux-gnueabihf-gcc arm.c -o arm -static
$ ./arm
000000000000000000000000fff7009f
$ qemu-arm arm
000000000000000000000000ffffffff

According to the ARM manual, bits[19, 14:13, 6:5] of FPSCR should be reserved as zero. However, arm qemu fails to keep these bits to be zero: these bits can be actually modified in QEMU.

Thanks!