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| author | Christian Krinitsin <code@krinitsin.xyz> | 2024-12-21 22:10:45 +0100 |
|---|---|---|
| committer | Christian Krinitsin <code@krinitsin.xyz> | 2024-12-22 19:30:47 +0100 |
| commit | 48ac28d8ea1f713451af339009bb1d589dde6cc6 (patch) | |
| tree | aada7cbf4213db62326f6cb369167c943ddfd03f /firmware/test | |
| download | tetris-console-48ac28d8ea1f713451af339009bb1d589dde6cc6.tar.gz tetris-console-48ac28d8ea1f713451af339009bb1d589dde6cc6.zip | |
init
Diffstat (limited to 'firmware/test')
| -rw-r--r-- | firmware/test/README | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/firmware/test/README b/firmware/test/README new file mode 100644 index 0000000..9b1e87b --- /dev/null +++ b/firmware/test/README @@ -0,0 +1,11 @@ + +This directory is intended for PlatformIO Test Runner and project tests. + +Unit Testing is a software testing method by which individual units of +source code, sets of one or more MCU program modules together with associated +control data, usage procedures, and operating procedures, are tested to +determine whether they are fit for use. Unit testing finds problems early +in the development cycle. + +More information about PlatformIO Unit Testing: +- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html |
