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authorDiego q <119337293+Pro42good@users.noreply.github.com>2024-06-09 16:49:35 -0400
committerGitHub <noreply@github.com>2024-06-09 22:49:35 +0200
commit04ba0b2f676bfb8a7f367cecd20c0fef372595b1 (patch)
tree84c83e038a287b16879aba166d8513650ebaf8d0
parentd1e5bc5c193962b18b7ed7bfe4c8f44107f15606 (diff)
downloadbox64-04ba0b2f676bfb8a7f367cecd20c0fef372595b1.tar.gz
box64-04ba0b2f676bfb8a7f367cecd20c0fef372595b1.zip
Update README.md (#1573)
Added Strong memory mode to the hint under unity games because freezing is also a common issue on PI-4 and PI-5 for games, also added the mention of PI-5 on the hint because the issues aren't limited to the PI-4 and also apply to the Pi-5
-rw-r--r--README.md2
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diff --git a/README.md b/README.md
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@@ -74,7 +74,7 @@ Notes about Unity game emulation
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 Running Unity games should just work, but you should also note that many Unity3D games require OpenGL 3+ which can be tricky to provide on ARM SBC (single-board computers). Also many newer Unity3D (like KSP) games use the BC7 compressed textures, which is not supported on many ARM integrated GPU.

-Hint: on Pi4, use `MESA_GL_VERSION_OVERRIDE=3.2` and with Panfrost use `PAN_MESA_DEBUG=gl3` to use higher profile if the game starts then quits before showing anything.

+Hint: on Pi4 and Pi5 use `MESA_GL_VERSION_OVERRIDE=3.2`, with `BOX64_DYNAREC_STRONGMEM=1` to prevent freezes and enable strong memory mode, and use Panfrost `PAN_MESA_DEBUG=gl3` to use higher profile if the game starts then quits before showing anything.

 

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