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| author | ptitSeb <sebastien.chev@gmail.com> | 2021-07-02 15:47:45 +0200 |
|---|---|---|
| committer | ptitSeb <sebastien.chev@gmail.com> | 2021-07-02 15:47:45 +0200 |
| commit | 1d92e65fcc15b2a3b4814ea542e396db683e3748 (patch) | |
| tree | 75e7e0a25245dd492b687243b05e593807196025 /README.md | |
| parent | a6f132f6dab7965d9e19db78ed20b3e0ca045521 (diff) | |
| download | box64-1d92e65fcc15b2a3b4814ea542e396db683e3748.tar.gz box64-1d92e65fcc15b2a3b4814ea542e396db683e3748.zip | |
Updated docs
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md index 26023bd3..b36ab412 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Linux Userspace x86_64 Emulator with a twist Box64 lets you run x86_64 Linux programs (such as games) on non-x86_64 Linux systems, like ARM (host system needs to be 64bit little-endian). -Because Box64 uses the native versions of some "system" libraries, like libc, libm, SDL, and OpenGL, it's easy to integrate and use with most applications, and performance can be surprisingly high in some cases. +Because Box64 uses the native versions of some "system" libraries, like libc, libm, SDL, and OpenGL, it's easy to integrate and use with most applications, and performance can be surprisingly high in many cases. Take a look at thoses bench analysis for an example: https://box86.org/index.php/2021/06/27/game-performances/ Box64 integrates a DynaRec (dynamic recompiler) for the ARM64 platform, providing a speed boost between 5 to 10 times faster than only using the interpreter. |