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* | Fixed some of 16bits opcodes ([ARM64_DYNAREC] too)ptitSeb2023-07-161-5/+5
* | Added 66 9C/9D opcodes (mostly for 32bits)ptitSeb2023-07-141-0/+10
* | Simplyfied internal jmpbuf handlingptitSeb2023-07-081-0/+1
* | Improved BOX64_MALLOC_HACK=2 and the glAleternate mecanism (help steam & hero...ptitSeb2023-07-081-0/+1
* | A few Push/Pop fixes and cleanups (#878)Alexandre Julliard2023-07-035-59/+86
* | [32BITS][RV64_DYNAREC] Hanlding of STll struct in FILD/FISTP (#868)Yang Liu2023-06-271-3/+3
* | Reworked a bit privileged instruction ([32BITS] too)(ARM64_DYNAREC] too)ptitSeb2023-06-271-4/+4
* | Added handling of INT 0x29 (__fastfail)ptitSeb2023-06-261-0/+6
* | [32BITS] Added 66 60/61 opcodes (for #865)ptitSeb2023-06-261-22/+52
* | [32BITS] Fixed 1E/1F opcodes and added 06/07 opcodesptitSeb2023-06-251-2/+17
* | [32BITS] Added 82 opcodesptitSeb2023-06-251-0/+6
* | [32BITS] Added 1E/1F opcodesptitSeb2023-06-251-0/+16
* | [32BITS] Added 6C..6F opcodesptitSeb2023-06-251-5/+69
* | Comment fix on 66 AF opcode nameptitSeb2023-06-251-1/+1
* | [32BITS] Added 66/61 opcodes ([ARM64_DYNAREC] too)ptitSeb2023-06-241-0/+31
* | [32BITS] Added 66 40..4F opcodesptitSeb2023-06-231-0/+23
* | [INTERP] Added more opcodes (#852)Yang Liu2023-06-232-6/+29
* | [32BITS] Use 32-bit types to compute 32-bit addresses. (#851)Alexandre Julliard2023-06-231-7/+7
* | [32BITS] Separate RUn67 32bits from 64bits version, as they are too differentsptitSeb2023-06-223-43/+106
* | [32BITS] Various small fixes in 32bits interpreterptitSeb2023-06-188-205/+166
* | [TRACE] Improve trace for 32bits partptitSeb2023-06-181-6/+14
* | [32BITS] Fix potential 32bits 67 prefixed opcodesptitSeb2023-06-181-10/+30
* | Added 67 0F B6 opcodeptitSeb2023-06-181-0/+7
* | Added 64 8F opcodeptitSeb2023-06-181-0/+21
* | Added 67 63 opcodeptitSeb2023-06-181-0/+13
* | [32BITS] Fixed some issue reading rex in 32bits modeptitSeb2023-06-185-20/+25
* | Added 67 66 89 opcodeptitSeb2023-06-181-4/+15
* | [32BITS] Fixed an issue with 66 A1/A3 opcodesptitSeb2023-06-181-8/+16
* | Added some support for 32bits code (doesn't seems enough for wow64 yet)ptitSeb2023-06-1810-166/+341
* | [TRACE] Fixed 32bits trace and dumpptitSeb2023-06-171-6/+8
* | Added ability to trace and dump 32bits codeptitSeb2023-06-175-22/+72
* | Added support for creating 32bits selector (no 32bits execution yet)ptitSeb2023-06-176-65/+430
* | Added 0F EA/EE opcodes ([ARM64_DYNAREC] too) (for #829)ptitSeb2023-06-101-2/+14
* | Improve logs a bitptitSeb2023-06-092-1/+3
* | [INTERPRETER] Added 66 0F 38 37 PCMPGTQ opcode (#827)Yang Liu2023-06-081-1/+7
* | Added some more setup for Project Zomboid (should help #112)ptitSeb2023-06-021-0/+2
* | Added ignored 26 prefix to interpreterptitSeb2023-05-281-1/+2
* | Added partial support for TF flags (should help with eroneous debugger detect...ptitSeb2023-05-241-0/+9
* | [TRACE] Improved again trace on PltResolverptitSeb2023-05-101-1/+1
* | [TRACE] Improved trace on PltResolverptitSeb2023-05-101-1/+13
* | [TRACE] Improved/Fixed vfprintf detailled traceptitSeb2023-05-101-2/+6
* | Optimized Exit bridge managmentptitSeb2023-05-102-11/+7
* | Some small changes to thread and fork and cloning x64emu_t structptitSeb2023-05-083-6/+19
* | [TRACE] Better log for execv on Rolling logptitSeb2023-05-081-0/+4
* | Fixed fpu_fxsave/fpu_fxrstor utility function (might help Windows Unity3D games)ptitSeb2023-05-081-4/+0
* | Added 65 8D opcode ([ARM64_DYNAREC] too) (for #766)ptitSeb2023-05-051-0/+10
* | Added some Hack for Windows int 2d call ([ARM64_DYNAREC] too)ptitSeb2023-05-041-4/+10
* | Added 64/65 A1 opcodeptitSeb2023-05-041-0/+8
* | [DYNAREC_TEST] Fixed handling or 0F AE opcodesptitSeb2023-05-041-5/+3
* | [DYNAREC_TEST] Better handling for FF /6 opcodesptitSeb2023-05-041-9/+1