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+Lair of the Clockwork God (Native) FMOD issue.
+<!---READ THE README BEFORE SUBMITTING AN ISSUE!

+IF YOU'RE HERE TO CREATE AN ISSUE ASKING FOR SUPPORT, YOU'RE IN THE WRONG PLACE.

+

+This template is meant to help create quality reports, please use it.--->

+### Description

+Lair of the Clockwork God, v1.016 (37404), Linux x64, GOG, Engine: Unity, FMOD

+

+Same posted https://github.com/ptitSeb/box86-compatibility-list/issues/286

+

+Box64 with Dynarec v0.2.3 a791677

+

+Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1

+PAN_MESA_DEBUG=gofaster,gl3

+1080p, default game setting

+

+NOT working.

+

+FMOD issue again.

+Also tested sideload or replace with `libfmod.so.13.14 libfmodL.so.13.14 libfmodstudio.so.13.14 libfmodstudioL.so.13.14` of fmodstudioapi20214linux.tar.gz from fmod's official website.

+because I can't find the exact so.10 version.

+

+I've encountered some games with fmod sound engine having trouble to launch via box64.

+

+<!-- If the game displays an error message:

+Click inside the window, press CTRL+C to copy, and paste between the apostrophes below 

+Also, don't repport the missing `_ZGTtnaj` and `_ZGTtdlPv` symbol as well as the `Warning: call to partially implemented dl_iterate_phdr` messages -->

+```bash

+rico [ /opt/games/lair_of_the_clockwork_god ]$ ./box64-start.sh 

+Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores

+Params database has 23 entries

+Box64 with Dynarec v0.2.3 a791677 built on May 28 2023 09:38:59

+Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/

+Using default BOX64_PATH: ./:bin/

+Counted 59 Env var

+Looking for ./LotCG.x86_64

+Rename process to "LotCG.x86_64"

+Using native(wrapped) libdl.so.2

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libutil.so.1

+Using native(wrapped) librt.so.1

+Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6

+Using native(wrapped) libm.so.6

+Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1

+Using native(wrapped) libX11.so.6

+Using native(wrapped) libXext.so.6

+Using native(wrapped) libxcb.so.1

+Using native(wrapped) libXau.so.6

+Using native(wrapped) libXdmcp.so.6

+Using native(wrapped) libXcursor.so.1

+Using native(wrapped) libXinerama.so.1

+Using native(wrapped) libXi.so.6

+Using native(wrapped) libXrandr.so.2

+Using native(wrapped) libXrender.so.1

+Using native(wrapped) libXss.so.1

+Using native(wrapped) libXxf86vm.so.1

+Using native(wrapped) libXcursor.so.1

+Using native(wrapped) libXinerama.so.1

+Using native(wrapped) libXi.so.6

+Using native(wrapped) libXrandr.so.2

+Using native(wrapped) libXss.so.1

+Using native(wrapped) libXxf86vm.so.1

+Using native(wrapped) libGL.so.1

+Using native(wrapped) libudev.so.1

+Found path: /opt/games/lair_of_the_clockwork_god/LotCG.x86_64

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/x86_64/libmono.so

+Mono path[0] = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Managed'

+Mono config path = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/etc'

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmod.so

+Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x103ce7358 (0x21c16)

+Preloaded 'libfmod.so'

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodL.so

+Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x1040e9360 (0x229e6)

+Preloaded 'libfmodL.so'

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so

+Error loading needed lib libfmod.so.10

+Error loading one of needed lib

+Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so

+Error loading needed lib libfmodL.so.10

+Error loading one of needed lib

+Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/ScreenSelector.so

+Using native(wrapped) libgtk-x11-2.0.so.0

+Using native(wrapped) libgdk-x11-2.0.so.0

+Using native(wrapped) libgobject-2.0.so.0

+Using native(wrapped) libglib-2.0.so.0

+Using native(wrapped) libgio-2.0.so.0

+Using native(wrapped) libgmodule-2.0.so.0

+Using native(wrapped) libgdk_pixbuf-2.0.so.0

+Using native(wrapped) libpangocairo-1.0.so.0

+Using native(wrapped) libpango-1.0.so.0

+Preloaded 'ScreenSelector.so'

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so

+Warning: Global Symbol __google_potentially_blocking_region_begin not found, cannot apply R_X86_64_GLOB_DAT @0x10451d568 ((nil)) in /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so

+Warning: Global Symbol __google_potentially_blocking_region_end not found, cannot apply R_X86_64_GLOB_DAT @0x10451d570 ((nil)) in /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so

+Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x10451d638 (0x79116)

+Warning: Weak Symbol __google_potentially_blocking_region_begin not found, cannot apply R_X86_64_JUMP_SLOT @0x104520c28 (0x7fcf6)

+Warning: Weak Symbol __google_potentially_blocking_region_end not found, cannot apply R_X86_64_JUMP_SLOT @0x104520c30 (0x7fd06)

+Preloaded 'libgvraudio.so'

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libsteam_api.so

+Preloaded 'libsteam_api.so'

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so

+Error loading needed lib libfmod.so.10

+Error loading one of needed lib

+Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so

+Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so

+Error loading needed lib libfmodL.so.10

+Error loading one of needed lib

+Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so

+Unable to preload the following plugins:

+	libfmodstudio.so

+	libfmodstudioL.so

+	ScreenSelector.so

+	libfmod.so

+	libfmodL.so

+	libfmodstudio.so

+	libfmodstudioL.so

+	libsteam_api.so

+Display 0 'HDMI-1 37"': 1920x1080 (primary device).

+PlayerPrefs - Creating folder: /home/rico/.config/unity3d/Size Five Games

+PlayerPrefs - Creating folder: /home/rico/.config/unity3d/Size Five Games/LotCG

+Logging to /home/rico/.config/unity3d/Size Five Games/LotCG/Player.log

+```

+

+### Tested on

+<!-- Machine on which it's has been tested on (like RPi4, OpenPandora, Odroid XU4...) -->

+Box64 with Dynarec v0.2.3 a791677

+

+Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1

+PAN_MESA_DEBUG=gofaster,gl3

+1080p, default game setting

+

+### Status

+**Previous behavior:** 

+<!-- If there is no known previous behavior (e.g. you're creating the issue) just put 'None reported' -->

+None reported

+

+**Current behavior:**

+<!-- Can be similar to your desciption, just shorter and more concise -->

+NOT working.

+

+### Screenshots

+

+

+### OpenGL

+<!-- Did OpenGL is used. If yes, what profile (1.x, 2.x 3.x...). Also, is S3TC/DxTC used -->

+

+

+### Additional Information

+<!-- Any additional information such as configuration or other comments -->

+

+https://www.pcgamingwiki.com/wiki/Lair_of_the_Clockwork_God