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Lair of the Clockwork God (Native) FMOD issue.
<!---READ THE README BEFORE SUBMITTING AN ISSUE!
IF YOU'RE HERE TO CREATE AN ISSUE ASKING FOR SUPPORT, YOU'RE IN THE WRONG PLACE.

This template is meant to help create quality reports, please use it.--->
### Description
Lair of the Clockwork God, v1.016 (37404), Linux x64, GOG, Engine: Unity, FMOD

Same posted https://github.com/ptitSeb/box86-compatibility-list/issues/286

Box64 with Dynarec v0.2.3 a791677

Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1
PAN_MESA_DEBUG=gofaster,gl3
1080p, default game setting

NOT working.

FMOD issue again.
Also tested sideload or replace with `libfmod.so.13.14 libfmodL.so.13.14 libfmodstudio.so.13.14 libfmodstudioL.so.13.14` of fmodstudioapi20214linux.tar.gz from fmod's official website.
because I can't find the exact so.10 version.

I've encountered some games with fmod sound engine having trouble to launch via box64.

<!-- If the game displays an error message:
Click inside the window, press CTRL+C to copy, and paste between the apostrophes below 
Also, don't repport the missing `_ZGTtnaj` and `_ZGTtdlPv` symbol as well as the `Warning: call to partially implemented dl_iterate_phdr` messages -->
```bash
rico [ /opt/games/lair_of_the_clockwork_god ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Params database has 23 entries
Box64 with Dynarec v0.2.3 a791677 built on May 28 2023 09:38:59
Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/
Using default BOX64_PATH: ./:bin/
Counted 59 Env var
Looking for ./LotCG.x86_64
Rename process to "LotCG.x86_64"
Using native(wrapped) libdl.so.2
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libpthread.so.0
Using native(wrapped) libutil.so.1
Using native(wrapped) librt.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libX11.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libudev.so.1
Found path: /opt/games/lair_of_the_clockwork_god/LotCG.x86_64
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/x86_64/libmono.so
Mono path[0] = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Managed'
Mono config path = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/etc'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmod.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x103ce7358 (0x21c16)
Preloaded 'libfmod.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodL.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x1040e9360 (0x229e6)
Preloaded 'libfmodL.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so
Error loading needed lib libfmod.so.10
Error loading one of needed lib
Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so
Error loading needed lib libfmodL.so.10
Error loading one of needed lib
Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/ScreenSelector.so
Using native(wrapped) libgtk-x11-2.0.so.0
Using native(wrapped) libgdk-x11-2.0.so.0
Using native(wrapped) libgobject-2.0.so.0
Using native(wrapped) libglib-2.0.so.0
Using native(wrapped) libgio-2.0.so.0
Using native(wrapped) libgmodule-2.0.so.0
Using native(wrapped) libgdk_pixbuf-2.0.so.0
Using native(wrapped) libpangocairo-1.0.so.0
Using native(wrapped) libpango-1.0.so.0
Preloaded 'ScreenSelector.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so
Warning: Global Symbol __google_potentially_blocking_region_begin not found, cannot apply R_X86_64_GLOB_DAT @0x10451d568 ((nil)) in /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so
Warning: Global Symbol __google_potentially_blocking_region_end not found, cannot apply R_X86_64_GLOB_DAT @0x10451d570 ((nil)) in /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x10451d638 (0x79116)
Warning: Weak Symbol __google_potentially_blocking_region_begin not found, cannot apply R_X86_64_JUMP_SLOT @0x104520c28 (0x7fcf6)
Warning: Weak Symbol __google_potentially_blocking_region_end not found, cannot apply R_X86_64_JUMP_SLOT @0x104520c30 (0x7fd06)
Preloaded 'libgvraudio.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libsteam_api.so
Preloaded 'libsteam_api.so'
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so
Error loading needed lib libfmod.so.10
Error loading one of needed lib
Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so
Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so
Error loading needed lib libfmodL.so.10
Error loading one of needed lib
Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so
Unable to preload the following plugins:
	libfmodstudio.so
	libfmodstudioL.so
	ScreenSelector.so
	libfmod.so
	libfmodL.so
	libfmodstudio.so
	libfmodstudioL.so
	libsteam_api.so
Display 0 'HDMI-1 37"': 1920x1080 (primary device).
PlayerPrefs - Creating folder: /home/rico/.config/unity3d/Size Five Games
PlayerPrefs - Creating folder: /home/rico/.config/unity3d/Size Five Games/LotCG
Logging to /home/rico/.config/unity3d/Size Five Games/LotCG/Player.log
```

### Tested on
<!-- Machine on which it's has been tested on (like RPi4, OpenPandora, Odroid XU4...) -->
Box64 with Dynarec v0.2.3 a791677

Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1
PAN_MESA_DEBUG=gofaster,gl3
1080p, default game setting

### Status
**Previous behavior:** 
<!-- If there is no known previous behavior (e.g. you're creating the issue) just put 'None reported' -->
None reported

**Current behavior:**
<!-- Can be similar to your desciption, just shorter and more concise -->
NOT working.

### Screenshots


### OpenGL
<!-- Did OpenGL is used. If yes, what profile (1.x, 2.x 3.x...). Also, is S3TC/DxTC used -->


### Additional Information
<!-- Any additional information such as configuration or other comments -->

https://www.pcgamingwiki.com/wiki/Lair_of_the_Clockwork_God