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+Steam streaming now crashes with an assert
+This used to work but it seems something changed on Steam's side that broke this. When streaming a game from some other system to the Arm64 system then Steam will SIGABRT with the following log message.

+```

+terminate called after throwing an instance of 'std::logic_error'

+  what():  basic_string::_S_construct null not valid

+```

+

+Interestingly this doesn't affect streaming from an arm64 device to some other device. Seems to only be a decoder issue rather than an encoder issue.

+

+Changing decoder settings to use hardware decoding doesn't change behaviour. Needs some investigation.
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